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No improvement in 0.25.5. 1. Traffic is stuck in Legal mode, ignores player-set Limit value; 2. Some traffic vehicles ignore player-set risk...
Reported this issue in 0.25 discussion thread some time ago. Fingers crossed developers won't take too long to fix it.
Setting AI traffic to Limit does not stick in 0.25.4, it always reverts to Legal mode. User-defined Respawn Rate setting seems to be ignored as...
In BeamNG 0.25, manually set Traffic AI risk setting seems to be completely ignored for all vehicles.
Risk setting does not work at all for AI traffic. As a result, AI traffic vehicles are terribly slow, particularly while cornering.
Even without police cars that could invoke a chase, with all regular AI traffic & player cars, traffic AI Risk setting resets by itself. Please...
Performance decreased noticeably in 0.24, and even more in 0.24.1; used to have ~30fps with 5 AI vehicles in 0.22, now I get less than 20 under...
AI traffic Risk setting still does not stick.
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* AI settings do not stick, jump all over the place all the time - particularly Mode and Risk settings, although other are affected too; *...
Is KissMP broken after BeamNG 0.23.4 update for me only, or for everybody?
Solved in 0.23.3.
The issue is still unresolved in 0.23.2. Please look into it. The issue ruins the game for us.
The issue is still unresolved in 0.23.2. BeamNG team, please kindly prioritize this. The issue ruins the game for anyone with low-end or...
This is still a problem in 0.23.1.
For me, it seems completely impossible to see other human players. They are simply not there.
Graphics settings do not stick in 0.23
It is impossible to disable shadows (GraphicDisableShadows = 2) and set lighting quality to low or lowest (GraphicLightingQuality = 1 or 0) in...
For me, it is absolutely unusable. KissMP UI disappears and reappears as it pleases, when approaching other players it disappears completely and...
@Iridescent I used OBS on a separate computer with HDMI capture card, worked fine.