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I've posted these on the Rigs of Rods forum, and I believe they'd be helpful here as well. They should clear up any confusion beginners have with...
I'm having a critical issue here. All the vehicles I've downloaded off the forum spawn, but nothing is there. And the terrains just give me errors...
I know multiplayer hasn't seem the light of code, and probably won't for a long time but here's an idea. Ten cars or so are on the grid in groups...
I'm trying to import my Truggy Trails map from Rigs of Rods to give it the redemption it deserves. The wiki is very vague with information and I...
So I finally got to build my PC which I ordered here: http://www.beamng.com/threads/5296-Christmas-Build-Ordered PC all together, GTX installed...
So I was originally going to upgrade my older desktop, but it appears I may just get a new custom built desktop. This weekend I'll be calling a pc...
I don't understand why my laptop is lagging on Drive. My specs: NVIDIA GeForce 650M 12gb Ram i7 @ 2.3gh Frames on lowest settings with...
To be honest, I feel as if the vehicles in DRIVE are too "lightweight" feeling. They're almost as light as a hummingbird sometimes. Of course I...
Dear Devs, As a huge amphibious atv enthusiast and collector I would love to see some sort of working skid steer system in BeamNG. The problem...
This is a question for one of the devs, mainly tdev or Gabester. Will the tire treads affect the performance of a car just like real life, along...
BeamNG is just a physics engine the devs say. But why are they building vehicles, wouldn't they only need 1 to get the point across?
While watching all the BeamNG videos, I noticed that all the vehicles are pretty ordinary. I'd find it more exciting if you were crashing...
As we all know from RoR, in-game editing would be ideal. For example, I would like to edit n/b on a flatmap or something of that nature. That way...