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0.2.3 update: The download link for the script has changed, so you will need to reinstall it to recieve future updates. Simply click the...
v0.8.5 purchased from Ko-Fi. I believe it came out before BeamNG 0.37, so should work fine with 0.36? I usually stay 1 game patch behind as I have...
Thanks, turns out I had the old mod installed. I removed it and did a deep cache clean, and triple checked I only have one version of the mod...
Just did a deep cache clean, but the FCV / Vivace wheels still appear to be broken. Additionally, you might want to reconsider the positioning a...
Great work on the UI! Here's another way the UI smoothness can be improved. When you open the pause menu, the number of mods installed shows...
I would greatly appreciate the ability to view the top rated/downloaded mods of the past day/x weeks/x months/x years for any specified category...
Hi, the "Allow mods to spawn" option has been broken since 0.33. Please could this be looked into. The traffic spawning logic seems to have...
No, a compromised account allowed for malware to be uploaded to the repository just over a week ago. 2FA was likely mandated as a result of this...
Agreed on the sentiment here. This is extremely disappointing. The malicious version released on April 1st, but the 0.35 patch which fixed this...
0.2.1 update: Fixed an issue where sidebar width would not compact itself on certain mod pages
Sure. Also, after a while ingame, etk800 renamed itself to 2.0_hatch... lol. I forgot to take a screenshot, however.
Great work on the latest update, UI scaling has been done very well. Unfortunately, still getting the unknowns: [ATTACH]
Hey, thanks for the update. Still seeing these unknowns off the bat. I'll do some more indepth testing later Strangely, sometimes when I open a...
See bottom of post - the problem appears to (partly?) be because the mod manager is treating manufacturer names in a case sensitive manner...
Unfortunately, I'm having an issue where a bunch of vanilla vehicles are showing up as "Unknown" as the manufacturer (see pics) Given the...
It would be awesome to see this fixed in 0.35. I'm losing FPS completely unnecessarily because of this, and manually deleting the cars from the...
Thanks so much! I think it would also be best if you started a thread for your mod, so there's a "Discussion" tab on the modpage where people can...
Thanks for the update. Do you plan to make the code public on a GitHub repository at some point, so others can contribute improvements with pull...
For some reason, all vehicles are painted white, and just sit there without moving. Have tried deleting all AI & respawning a few times. Also,...
Thanks for the update. Had another idea - it would be nice if we could have a setting to change whether double clicking a config adds it to the...