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Hi F&FFan, I started playing with it again. As of this version (0.19.4.1.10239), the attached lua file will work...
If you crash your car correctly you can remove your doors :-)
Hi, With all my rock crawling adventures i sometimes wished for a feature that would enable me to concentrate solely on steering. So reworked the...
This still works: https://beamng.com/threads/trans-brake-stall-converter.31231/#post-529166
Thanks, it looks great! And it is really useful while rock-crawling!
You might be able to abuse the ESP system, since that uses brakes to correct steering rate to the desired steering rate (steering wheel position)!
If you put these two lines in your "BeamNG.Drive\lua\ge\input_actions.json" after line 87, you can bind this function to a key. "lockGearbox"...
Devs, thank you for implementing this. The code looks really nice!
Something like this Josh? I am still working on it, but this seems to do fine on most vehicles. Will try to write some more comments later this week!
Looks good! Did you also touch the shifting algorithm? The physics doesn't seem to be right, but the effect your code has is close enough. But so...
Nope, have been quite busy with my dayjob. When I have some more time I will try to let the code use a lookup table for the torqueratio and...
Generally using the viscous clutch is quite good, for normal driving it works good, but in off-roading (low speed, high torque) it will run into...
It would now lockup somewhere around 90 kmh. The speed where the engine would run at 40% of the rev limiter in 3rd gear. (avgDiffAV *...
Hmm, so then I would have to go back and use the auto-clutch for locking the TC. The clutch allows for slip when the torque on the clutch is...
Do you have any idea how the lock-up would work when changing gears?
That is awesome! *Starting notepad++*
Thanks for the great feedback, I will try to share my knowledge on your points. I agree that the code is good while on power, but not so good...
I tried to fix it a bit in my code. A typical torque converter has 3 modes in which it operates, 1. torque from engine to transmission 2. torque...
I have something working in BeamNG. @Josh, thanks for pointing me at the main.lua file, i didnt know BeamNG was this open sourced. In the...
I like this game and I want it to get even better then it already is! That is why i wrote the explanation below about torque converters. It is...