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YOU WILL NEED: Adobe Photoshop + NVIDIA DDS Plugin An HDRI (download these at polyhaven or similar) BeamNG.drive (obviously) A text editor...
I'm not sure how to link threads to mods on the repository but here you can report issues/give feedback/propose new parts. Download here:...
If you've ever seen or played Redline Rumble 2, you'll know what I'm on about. Redline Rumble 2 is a simple rally game made in Flash, but with a...
The Baiern CoupeSport is an executive coupe/roadster produced by Baiern Cars GmbH from 1997 to 2002. It is powered by a choice of two straight-6...
After working with a few materials, I was wondering if it was possible to recreate pearlescent colors such as Reflex Purple seen on many TVRs:...
UPDATED BY BAARRY5444, DOWNLOAD HERE Credits: Slightly Mad Studios - Models, textures, decals used on Track livery (Shift 2 Unleashed, Project...
I've just gotten into UV mapping, and I've been wondering: How do skin UVs work? How are they done? How is skin_uvs.png file generated?
I'm sure many of you have encountered this problem before. Step 1: Modify materials.cs. Step 2: Reload vehicle. Step 3: Realize materials.cs...
I found something very interesting, when looking in the lua for the game, particularly this line: local straightCutGearCoef =...
I'm having trouble getting it working. I'm not even sure it's supported. http://www.realdash.net/ I've been using the suggested config for...
I know that a gearbox has its own distinct RPM value, but how can this value be obtained and used in lua?
Unless you replace or modify the original AudioProfiles.cs, there is no way to allow custom sound profiles to exist. Video:
I found these unused V6 sound samples in the game, and they sound pretty good, suitable for sporty V6s. It's much less anemic than the standard V6...
Tsutarja495 submitted a new resource: Air Raid Siren - Just a reminder of your certain doom. This one is a simple mod, adding an air raid siren...
I'm back here again with some more sounds. These are definitely much worse quality-wise than my other sounds, but that's NFS Most Wanted for you....
Due to popular demand, I have released some of my sounds, particularly the sounds for a flatplane V8, converted from Automation. I have included 2...
I mod sounds in my free time, and I've recently noticed this: If there is an error in the sfxblend.json file, the game will log the error(s),...
I checked out Assetto Corsa, and its way of implementing a modular UI. I found out it uses Python. I believe that Python will not only give us...
Tsutarja495 submitted a new resource: SBR4 Fixed Spoilers - Who needs active aero anyway? Description: This adds 2 new types of spoilers for...
I want to add reverb to the Endless Highway map, how is that achieved?