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I kind of figured they had threading on their physics, my point is what about the TorqueScript virtual machine and the LUA interpreter, as well as...
Any machine used for gaming in my opinion should not be using an i3 processor. Instead it should be using either the i5 or i7 core series...
The problem is the Torque engine itself lacks multithreading/multiprocessing. It would take a lot to rewrite a lot of the infrustructure behind...