Separate names with a comma.
Thanks!
Ok thanks for that, I was hoping for a way to do it trough the new scenario creation method that uses the scenario.json method as after the update...
Ok, thanks for that. Although I was hoping for a way to do it through the new scenario creation format. The way its done through the scenario.json...
Is there any way to initiate a lau command on reaching a checkpoint?
This is how i got them fleeing... "speeder": { "driver": { "player":false, "required": false, "removeIfEmpty":false,...
Is there anyway to add a specific app to a scenario? for example I want the navigation app to load on a chase scenario I am creating. Any help...
any news, were you able to use the files I sent? sorry if the upload was no good, was a rush job on my lunch break. Cheers
here you go
I've removed the following target, so that shouldn't be an issue I dont want there to be a maximum distance from either car
I want to create two fleeing AI cars in a scenario I have followed the my first scenario guide lines and when there is only one car it works but...
cant create two fleeing AI cars in my scenario... any idea why? --- Post updated --- Also is there any way to add UI apps to certain scenarios?...
Ah cool man, well I'm glad you got it working again.
Hmm?... That is very odd, can you check the files in the unpacked mods folder and see if the files are there. There should be prefabs in...
sketchy_b updated RallyRidge with a new update entry: AI update! +New Scenarios! Read the rest of this update entry...
Ok, I got it working just using the path nodes I already had laid down for my mesh roads. Still not sure why I couldn't get the AI to follow my...
I've added AI routes to all roads, AI is able to drive on all roads (please let me know if any one notices any places that don't work) Lots of...
Yea, I've poured a fair few hours into this en-devour now and no luck. any chance you (or any one else who wants to) could take look for me? I've...
Thanks for the reply. Yea, the names all match up. I've tried so many things to get this going. But it never wants to follow the waypoints. Ill...
Does any one know any way of getting setAiMode(nameOfCar, 'manual') to work I have all waypoints set up but it never attempts to follow the route....
I too am having very similar issues, any help would be very much appreciated. I have been referencing the Intersection scenario as my guide but...