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didnt even export it right or do the info.json right
When you import it to beam, it’ll be fine
Sorry lol, it was just a post to get the map to the top of the forums, not meant as a reply to you lol I bumped it to the top so people can see I...
Bump, check changelog
Very very ncie
i appreciate the immense feedback, thanks The potholes were from the original map, since this is just an edit of the base game industrial map, so...
Just thought I should let you guys know, I’ll have a fix our tomorrow but, to fix the lag at the garage at house one: Click F11 for world edit...
Soon, if I remember lol, it’s pretty much done honestly, I just never posted it
Hmm.. interesting I can try to make a mega link sometime today maybe --- Post updated --- I also have it posted on modland, so that’s probably...
if you need any help, let me know, ive done quite a few assetto ports and probably can help with most
bump, small update to hopefully improve fps around House 1's garage
i know lol, i cant believe i used to be proud of my old work
Released! https://www.beamng.com/threads/gunners-industrial.104212/
Thanks, Not doing anything today, but it makes me happy to be able to get this out today
Hi all. I started 22 days ago this map, Putting atleast 5 hours most days of the week into making it, i really hope you enjoy it. Today is my...
Unfortunately I’ve been told to stop all progress on it
the only reason i havent, is because they look really bland
you were rude and unneccicary to this beautiful creation
me when im slow and oblivious to april fools:
bump, a TON more has been done to this! im way too lazy to post here, all the info can be found anywhere i am on discord (especially the beam...