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Rewrote the PID implementation to filter the derivative input. Recalibrated basically every aircraft. Added support for PBY-5A Catalina (Stoat...
I will try adding support in the next version. (It might take some time, unfortunately - I'm working on a rather big rewrite which also involves...
Adjustments to PID and the internal autopilot flight model. Support for three new aircraft types: Antonov AN-12B (Dummiesman) Supermarine...
This is a discussion thread for the Aircraft Autopilot app (https://www.beamng.com/resources/aircraft-autopilot.34391/). It can be used to request...
This app implements an autopilot for fixed-wing aircraft. An example screenshot of the autopilot UI: [ATTACH] In this screenshot, both the...
Altered the default tuning of many PIDs to reduce oscillation.
Fix an issue where some instruments (particularly airspeed) could get stuck at NaN.
Fixed turn coordinator Fixed replay enter/exit; now instruments update instantly when one starts to play or stops playing a replay
Fix throttle input getting stuck after switching off autothrottle Fix UI inputs resetting on vehicle reset or switch
Rewrote much of the code. Added automatic sea level detection and removed the "set sea level" button. The size of the app has changed as a result...
Ctrl+L reloads the main Lua engine and GELUA. It also seems to reload the UI, but even then the changes still do not apply. --- Post updated ---...
Ctrl+R reloads the current vehicle and its VLUA.
Hello, I'm looking for a way to get UI apps to refresh properly while developing them. I have the UI app set up under the unpacked directory...
Hopefully fix analog instruments not working sometimes Fix issue with airspeed/vertical speed indicator that could cause them to conflict
The key configuration is detecting the arrow keys as their first letter (the up arrow key is detected as "U", the down arrow key as "D", the left...
Basic flight instruments designed for use with aerial vehicles. Might not be entirely realistic/correct, but an attempt has been made to made the...