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The settlement was a brief test/proof of concept we did back when we were remastering Jungle Rock Island but it never went anywhere. The mesh was...
[IMG] Although it obviously wasn't tracking playtime back in 2011 :D
Go to options > gameplay > untick "use mission system".
Hi pmz, I think the problem is you're on the wrong scene. Make sure you're on the add roads scene and the composite nodes should be there: [IMG]
Check the other materials (bushes, the wall) and see if it happens anywhere else or just with those ones. Transparent Z-write should only ever be...
You need to find the theLevelInfo object and in it's properties go to temperatureCurveC, it'll look like this: 0 30 0.300000012 28 0.5 27...
It's never been released officially and isn't part of the game. Although the mesh may or may not have accidentally been included in a version of...
Thanks for the report, we're looking into it :)
Hi Dave, no, we're modeling things in Max/Blender and using Substance Painter/Designer for textures. We have looked into photogrammetry though,...
Thanks, will fix :)
A mod for the map would probably be the best way to do that.
Weather has never been fully implemented, only experimented with so don't expect a perfect result. That said you can get an alright rain effect by...
Port is a deprecated map that was once a part of Industrial before being split into it's own map for performance reasons. With the remastered...
Some more shots of the new Utah: [IMG] [IMG]
Italy's best road? Can you elaborate?
I'm almost certain that's DRI, though it was quite a while ago. There was a small valley/ravine under the bridge that led down to the beach.
The new trails are pretty much done now. They're quite bumpy and require concentration if you're driving fast: [IMG] [IMG] [IMG]
Work continues on Italy with some smaller and rougher trails: [IMG] [IMG] [IMG]
We started sign placement this week. [IMG] [IMG] The city is looking really nice now too especially with the cluttered electrical wires by...
I'm currently working on signs to help you get where you need to go: [IMG] [IMG] And some highway signs too: [MEDIA]