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Hi, First Thanks a lot for your answer. I didn’t know it was possible to avoid zipping the code and restarting the game each time. That’s going...
Thanks a lot for your answer. I'm not sure I get it all, I thought a lua script could be loaded automatically when a game was launched. But I...
Hello everyone, I'm new to BeamNG modding and I'm trying to create a simple Lua mod for an interactive project. I'm facing a strange issue that I...
Hello, I'm new to BeamNG modding and I'm trying to create a simple Lua mod for an interactive project. I'm facing a strange issue that I can't...