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Hello @matjazt , nice work! ;) I really like the atmosphere of the map, mainly at the top of the mountain with the village, the ski station... But...
Also your map seems to look great!
Hello guys! :) I'm not often on the forum, and if no one mentions my name I can miss important things like that. But yes @matjazt you can use my...
Yes for Aj auto repair and about Luca, he started work in Beam in the same time as me, but he's not really present on the forum I think. He did...
Hello all, for information, don't motion my name all the time compared to remastered maps. It's a team work! For my side I work mainly on natural...
The problem is only on firs group, unfortunetly will not be fixed in the latest hotfix. :(
My maps are quite olds now, but I have a new version of Altitude in my pocket with the remastered stuff of ECA, but still WIP. Even if it's only a...
@Driv3r1142 You could replace old firs by news..
Yes that's what I meant, there's nothing left of the old graphism.
I do mostly natural environment (vegetation) since one year in remastered maps, all have been remade. The team did also a great work on towns,...
With the next release, I invite modders to revisit natural invironments of their maps! :) [ATTACH]
Il y a d'autre grountype, je ne sais plus trop ou est la liste désolé..
après à la place de "wood" tu peux mettre par exemple : sand, mud, dirt, ice, rock, grass, asphalt, concrete.
Ha d'acc j'ai pigé, ton terrain c'est un mesh, ce n'est pas un terrain généré dans le jeux.. Je dois te prévenir, tu fais fausse route avec tes...
Salut Blender! Ouaah ça a l'air plutôt intéressant ton truc! à creuser.. Merci pour l'info, après à titre professionnel je me demande dans quelle...
Hello @cheyguy ! There is no link between the map and the vehicul's control that I know of.. I've never seen this kind of issue sorry.
Thanks! :)
Haha!!! Try again with nitro! ;) Thanks for all..
Thank a lot for your comment! You are right when you speak about lime green grass, it's volontary on my part because it's really an early spring...
;)