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just noticed that trunk hinge breakgroups on the moonhawk are backwards: trunkhinge_R is on the left and trunkhinge_L is on the right
I'm just wanting to break individual groups to inspect damage without destroying the parts i'm removing. I'm no programmer, so it's no surprise i...
Since support for DirectX10 has been deprecated, I can't play the game at all. Is there a way I can get a version of the game from before December...
Is there a way I can revert to a previous version of BeamNG?
After following the instructions from the previous post, my game now crashes while loading any map, even one as simple as Grid, Small, Pure. *ps...
Nvidia Geforce 8400 GS
Grid, Small, Pure is now an empty void. All other maps are jumbled textures. This is Utah, USA: [ATTACH] And this is Industrial: [ATTACH] Both...
guess so
Could the same be said about deform groups? Like if you fix it it can't be broken again?
This is a small thing, so I'm not sure it even counts as a bug, but there's something up with the watched threads view/reply column: [ATTACH] The...
I recently downloaded the Bruckel Caldera from the repository. The sound for every available engine is the default sound from over a year ago....
I was driving using the new camera mode at gridmap when I noticed something off: [ATTACH] The engine is revving high, but the tachometer says...
Crash Description: After upgrading his Gavril D-Series engine, Kevin forgot to upgrade the radiator. While testing his new ride out at...
Well that's a bummer
Getting just a little off topic from the original post
I'm thinking there could be some sort of UI app that would allow the engine and driveline (maybe even the suspension) to be restored, without...
Thank you for satisfying my curiosity
I used the default Gavril D-Series EDIT: I know that coltris are necessary in general, i just meant in that particular area
I noticed when going into debug mode that when a door is torn off, coltris still cover that area. I then tested this with a cannon ball. As I...
[ATTACH] [ATTACH] I still have this problem, my game is running at 1280*960, here are both the console and what i'm seeing EDIT: I've just tried...