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Discussion in 'General Discussion' started by Nadeox1, Apr 5, 2020.
How did you got that cool prop?
Anyway, will this strange sunroof in water glitch be fixed?
I feel like the screens in the new cars are kinda weak
My Showroom map has no floor, any ideas? I deleted my mods and tried Safe Mode and that way it works, but with mods deleted and no Safe Mode I still have missing floor.
I have a problem with the ESC. Quite often it just turns on and you have to completely stop so it stops braking a certain wheel or whatever it does. For example it detects a little slip but then even when you go completely straight and there is no slipping or anything it will still be braking the car unitl you stop. I also think it's a little too sensitive since it turns on when you are just turning really slowly and none of the wheels are spinning or sliding.
The "Redo missing thumbnails" button in the thumbnail generator redoes all thumbnails regardless of if they already exist.
If we are getting modern cars, when are we gonna get a reverse camera and parking sensors?
on that note, id still like to be able to generate a thumbnail for a single config instead of all of the configs of that car. something like a: "only generate thumbnail for current config" option would be very useful for making thumbnails for a mod
Something is missing.. We need mud flaps for d-series and roamer.. Please add it on 0.19.1 or 0.19.2
Yes, we are aware of this issue, however, there are some issues replicating it. Maybe you can record a video of how you got there, I'm not interested in just seeing the issue itself, I need to see what happened before that.
I was able to recreate the ESC problem that I and probably zigav experienced. I had 100% throttle all the time, never touched the brakes.
In my opinion, the electric vivace in sport mode shouldn't use the generator when coasting. In comfort, sure why not. Nissan leaf only does that in eco mode, and that's not even the default drive mode.
Other than that, I really like the new car
Cherrier can get bit spiky around back door and A column.
I love the update, but I think when a car is equipped with dct and we press both accelerator and brake the car should set its rpm around 4000 rpm and build boost.
I believe it should work like this, not as is right now.
I've recreated the problem with the esc. Here's a video and the file of the replay.
I'm having this issue as well. Do you by any chance have a force feedback wheel?
I'm not entirely sure but it seems like the force feedback is not disabling when switching to keyboard controls.
In this video he's using the launch control wich has been not implement yet if I remember well.
So maybe when we will have launch control the DTC will be able to do that but for now DTC just disengage clutch when pressing both the pedals
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I had this issue with both the steering wheel and a controller. Steering wheel wasn't connected when I tried with the connector (Video I linked)
After you deleted all mods, clear your cache. There can still be leftover files in your cache that cause issues.
I did all of that, but it turned out fiddling with shadow settings has fixed my issue.
Yea, something like this is planned for the future
Now that is interesting, you both do kinda weird steering inputs, making the whole car rock back and forth, especially visible on the prepped surface. And yes i can indeed easily recreate this on the prepped strip on gridmap, many thanks.