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Discussion in 'General Discussion' started by Leeloo, Mar 29, 2021.
Press "F" to exit vehicle
@Leeloo in the devblog, beneath section Flowgraph Editor, to the right of the second image is some sort of large broken url
Thanks, the control-binding is broken and we forgot to remove before the release. You can bind that to any other key you prefer
When I press D-Pad up to turn on the headlights, it makes me get out of the car
Hehe 3 likes from Stithy
*inhales* Smells like career mode coming soon
If the addition of walking mode, vehicle triggers, but especially garages and dealerships doesn't give it away then I don't know what will
This game gives me vertigo with each release! Out of the park guys, out of the park <3
Also, took me 2 seconds of gameplay to become a vandal, jumping on cars and look at the damage lol
There is a bug. And the Antenna goes throught the Matress. Buckrell LeGran Wagon.
Agreed big time, havent checked yet if theres triggers on buildings but that be even crazier in this combo.
I also noticed when you press D-Pad left to go back in time sorta it shows this
With the amount of features in beamng, we have run out of available buttons a long time ago. For this update we judged walking mode shouldn't be exclusive to keyboard users, and had to sacrifice the headlights binding for it. You can bind the button back to headlights, and remove walking mode binding
The Wendover doesn't have Signal sounds. Cleared cache and all that.
It moves the trigger but there is not sound.
-works again for some reason
Ehh ill just change the buttons back to normal lol ill keep walking mode as f lol
also cannot launch safe mode
and no QR code for remote control after the map was loaded
I didn't understand anything about the mod paths. Why are they now located "C:\Users\USERNAME\AppData\Local\BeamNG.drive\"
Is this the new mod storage location now?
yeah same issue here
--- Post updated ---
hasnt changed for me
the digital gauges got pretty bad performances on my computer (quite a bad computer). Im playing at 110FPS on gridmap with only the wendower, the whole game is perfectly stable no problem but the dash seems to be working at worse performances than the game, something like 20-30FPS and it sometimes freeze for ~0.5-1s (while the game is still at 100+FPS). This occurs too in the eSBR and FCV platform, this problem was already here since digital gauges were added to the game but don't know why it bother me more in the Wendover, if you could do some optimizations on this side it would greatly improve the experience on these digi dash
the wendover gauges are supposed to be laggy... its 80s tech.