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    0.23 Bug Reporting thread
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0.22 Userfolder Path Changes

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by Leeloo, Mar 29, 2021.

  1. Leeloo

    Leeloo
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    BeamNG Team

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    Hello everyone,

    Please note that the default location of the User Folder has been changed with the release of 0.22. After the update, all mods will also be disabled.

    As part of these change some of your data has been transferred automatically, this includes folders:
    • raceRecord
    • saves
    • trackEditor
    • replay
    • mods
    • screenshots
    • settings
    And vehicle configuration (vehicles/**.pc along with corresponding .jpg files).

    If you would like to move the rest of your files manually, please follow the steps below:
    1. Open the old path to User Folder (by default My Documents\BeamNG.Drive)
    2. Navigate to the new location through Launcher → Manage User Folder → Open in Explorer
    3. Transfer the files from the old folder as needed
    Starting with 0.22 the data inside of the User Folder will be versioned, you will find more information on these changes in this documentation article.
     
    #1 Leeloo, Mar 29, 2021
    Last edited: Mar 29, 2021
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  2. Tom Foolery

    Tom Foolery
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    Could this potentially be causing Steam "disk write error" faults when updating? Restarts and cache clearing haven't solved the problem for me, so I'm stuck on 0.21.4 right now. My hard drive registers no issues or corruption, and other games installed on the same drive (Factorio comes to mind) still update fine, so I'm convinced the update's done something.
     
  3. Andryusha

    Andryusha
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    UPD. Setting a custom path solves the problem related to folder change.
    Option 1
    - simply go to BeamNG folder, find "startup.ini" in it and change the user folder to whatever you want:
    upload_2021-3-29_21-26-20.png
    Option 2 -
    open launcher, click the middle button out of 3 and set custom path via UI.
    For me, the new BeamNG folder was created on default drive where Windows is installed. For examle, my path is:
    "C:\Users\User\AppData\Local\BeamNG.drive\0.22.0.0"
    Lots of users with a small SSD (64 - 128 GB) can not store their BeamNG folder on a system drive since it can get huge - mine is at 45 GB.
     
    #3 Andryusha, Mar 29, 2021
    Last edited: Mar 29, 2021
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  4. Tom Foolery

    Tom Foolery
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    Yep, I'm in the same boat, although I have enough space to load all my mods as of now. Still, it would be infinitely preferable to have a way to configure where the userfolder actually exists, since currently I'm a bit short on space.
     
    • Agree Agree x 2
  5. D-Troxx

    D-Troxx
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    Check if your antivirus is blocking something BeamNG related. Mine was blocking the .exe which prevented it from updating.
     
  6. supra4life

    supra4life
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    i cant get the vehicle triggers to work btw
     
  7. Tom Foolery

    Tom Foolery
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    Thanks for the advice. Already tried that before posting here, added an exception to Steam. Luckily, it loaded normally after I restarted my computer for the second time. No idea what was causing it, though.
     
  8. Nadeox1

    Nadeox1
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    BeamNG Team

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    I don't understand the issue:

    The default path has changed, custom paths still works like before. If you were using a custom path, the game will keep using it.
    The only difference is that instead of
    F:\BeamNG.drive\files
    you will have
    F:\BeamNG.drive\<version>\files
    As the userfolder data is versioned now
     
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  9. Andryusha

    Andryusha
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    Thank you for your help and clarifying the issue. Though, I would like to say that my path changed more significantly since it switched to another disk.
    My old v 0.21.4 path:
    F:\Users\User\Documents\BeamNG.drive
    My new v 0.22 path picked by the game automatically upon update:
    C:\Users\User\AppData\Local\BeamNG.drive\0.22.0.0\settings

    Thanks for reminding about the possibility of making a custom path, it is made via launcher, right?
     
    • Agree Agree x 1
  10. Diamondback

    Diamondback
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    Vehicle Systems Engineering
    BeamNG Team

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    So you originally had your whole windows user folder moved out of C?
     
  11. Andryusha

    Andryusha
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    I moved all the libraries (e.g. Documents, Downloads, Videos, Images) from C to F to save space once I got my PC. Not entire user folder, so the programs which access stuff like AppData still write their data to C.
    Sorry if this confused you.
    Maybe this is a 0.0001% rare occurence situation.
    I will try to change user path in launcher once the download of the next update is done and this will probably fix the issue for me and anyone else.
    Very grateful for the help from BeamNG team!
     
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  12. Diamondback

    Diamondback
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    It's not that uncommon. It seems like the specific case of having moved things in windows rather than purely the beamng folder is something we don't correctly handle when moving the beamng data. Forwarding to have someone look into it.
     
  13. TechnicolorDalek

    TechnicolorDalek
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    For real. I haven't bothered setting a custom path for beamng since my documents is set to my game drive anyway. So many games pollute the documents folder I don't even use it for documents, so...

    To my mind, appdata should not contain data that you ever expect users to interact with.
     
  14. davidinark

    davidinark
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    UGH. I have to agree that this is a horrible idea. 99% of games and applications put their USER data in the Documents folder. At least I see we can use a custom path to change things back, but I assume one of two things will happen in the future: 1) Updates will overwrite the ini file, so we will have to keep editing it, or 2) The game will eventually not let us have custom paths.

    I understand this was to help relieve issues related to broken mods, but you do realize that people are simply going to copy their files to the new location, breaking the mods anyway, AND you've added a layer of frustration by changing the location. Then again, I suppose it's your application, so you're free to uproot the user experience all ya want.
     
  15. Diamondback

    Diamondback
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    The move to appdata is because Microsoft doesn't want you to store any meaningful amount of data in the documents folder...
    Same goes for many AV programs.
     
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    • Agree Agree x 2
  16. TechnicolorDalek

    TechnicolorDalek
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    microsoft is certainly allowed to have an opinion, but it's usually the wrong one, when it comes to user experience.

    i've never heard of AV programs caring that you have hundreds of gigs of game mods in your documents folder.

    the cloud was a mistake.

    why hasn't microsoft just introduced a system library folder for game related content???? they are a gaming company now, no?
     
  17. Diamondback

    Diamondback
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    Many AVs see "lots of data stuff happening in documents" as ransomware... So they block it and create and create a huge pile of issues.

    And yes, there is no "good" way to do this atm...
     
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  18. Jasiek22

    Jasiek22
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    Hey, i have problem because all of my mod configuration is gone (what mods were used and what weren't) Is there a way to recover that?
     
  19. TechnicolorDalek

    TechnicolorDalek
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    that's such a bad way to detect ransomware lul

    i cry for people that have to use AV
     
  20. Jer

    Jer
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    I copy-and-pasted everything from the old userfolder, to the new one, did I do it right?
     
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