I have to report some bugs that came with 0.23 and doesn't seem to get a hotfix yet. And YES, i have tried running the game in safe mode. Bug1: Sometimes when i load up a map with my car, my car gets lighten up in all sort of colors in reflection. This only appears when i drive the vehicle. So when i go into walking mode, it gets disabled. It doesn't appear on AI vehicles. This issue applies then to nearly all kind of cars that i spawn. Sometimes this effect only appears at the tires or more likely on the bottom of my car. I have to leave the map and spawn again to get rid of it. I have the feeling that when this appears, the loading of the map happends faster. So maybe a loading problem. Bug 2: Is related to the new AI traffic system. I also noticed these issues in someone gameplay video on YT of the new update. He didn't had any mods running. So the AI doesn't turn the turn signals / indicator when they should. And they don't activate the hazard lights anymore when you crashed in someones car. Sometimes i saw that they turned the hazard lights on, but they got freezed like some american parking lights. Bug 3: Relates to walking mode. I can't drag any nodes anymore. For some reason the node grabber is a different UI now and i am only able now to increase/decrease the "holdLimit" with the regular mouse wheel. But it doesn't do anything. So i can't tow a vehicle anymore (as i use the nodes to tow a vehicle onto the tow truck because there is no rope system) Bug 4: This relates also to the walking mode, and that is that i sometimes copy myself (the gray collision guy that represent my player). My player collision appears then like random physical object that i can push around. It happends randomly when i spawn new vehicles or leave/enter one. I am not sure when exactly. Bug 5: This one is not related to this update itself i would say. I am using a wireless bluetooth headphones on my pc. This one sometimes needs to get charged or i have some synchronisation problems. So i turn them off while running games and turn it on again. Obviously Windows switch to my monitor speakers when i turn them off. This process of switching between the audio output makes a little lag in every game for a second. But sadly, with BeamNG Drive. The game freezes completely when i plug them in again. So when Windows switch back to the headphones. It only freezes when i am spawned in the game, even when i paused the engine. When i am in the main menu, i have no issue there. Just only the main game. It would be nice if any of them can be solved. Thanks for the amazing game.