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Discussion in 'General Discussion' started by Leeloo, Jun 14, 2022.
and also i've lost loads of fps compared to 0.24
i went from a nice 50 fps to 20-30 fps
The police equipment is missing from the detective special config of the legran
Police Radar mesh never loads in the Late model blobby Pessima.
This issue also exists for the Police Equipment in the Hopper, which also fails to load.
The following vehicles are completely missing the police equipment, there is no way to select it in the parts menu.
- ETK 800
Are you able to select your opponents' cars for the race mode or just your own car?
The 22" wheels fron the green custom Scintilla work really well on the Bastion. They should be stock on the Redtail.
on the engine debug app the wheel horsepower reads wrong with the new car. it reads less than 1 horsepower which is obviously wrong.
Nah it was not redone, some of the graphics and lighting improvements make it seem like improved but it's not, i can confirm they really did change the tailights and also they changed the sound played in the interior when you put no/low or high beams, makes a sound that feels very 70/80's which is appropriate.
Doesn't seem that they changed anything else, might be a tease
EDIT; When you put on a blinker they're now much bigger in the Moonhawk interior, looks like they're prepping some of the stuff
While I am having fun with the oversteer assistant, I also notice this steering behavior that happens whenever I have the speed-steer limiter on, with or without the oversteer assistant.
Example 2 (Sound warning)
Both examples have my analog stick in the full-right position, but the steering wheels oscillate on their own.
It feels like the game is giving more or taking away my set steering limit, which improves turning by giving me more headroom, however, it tends to crank the limit up to 100% when my vehicle loses grip, making the wheel jerk back and forth between my set limit and 100%, make vehicles at high speed extra twitchy through quick turns. It's more difficult than before for me to determine my actual input and to keep a constant steering angle when this happens.
i cant work this
When you switch the Scintilla drivemode to drift while driving in D or S mode, it switches to M1 and causes overrev
The sport intake on the V6 of the 96 Pessima still has the exact same power and torque as the standard intake.
Changing between D/S modes while driving on DCT is fixed, but on normal autos still jumps couple gears and jolts the car
sounds like better mirrors are on the list of upcoming features, might be useful for multiseat too
Sorry if i missed the issue's fix, but i checked in all modes, The cherrier vivace/tograc electric both dont have a pedestrian warning. Is there a reason? i'd just like to know.
Is there a way to disable the throttle blip while keeping the clutch assistant? My setup is sequential shifting and I'd like to keep it just so I never stall, but I haven't found a way to disable the blip
EDIT: okay literally 10 seconds after posting this I found why, I had disabled the throttle assistant, woops
this happened to me aswell in a road config i made, something on the front snagged a curb and ripped the entire thing apart
The metric gauges in the bolide are brighter than the imperial ones, this applies to turbo and N/A gauges, both race and street variants.
as a result of this, the glowmaps for the odometer on the metric gauges actually messes with the brightness of the odometer
You can see how on the metric gauges, the numbers actually dim despite the glowing green light cast onto them.
Wheras on the imperial gauges, the brightness of the numbers themselves stays stagnant.
is the covet remaster coming in 0.25.1 or 0.26?