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0.28 Discussion Thread

Discussion in 'General Discussion' started by Leeloo, Apr 4, 2023.

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  1. Leeloo

    Leeloo
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    The Little Engine That Could
    BeamNG Team

    Joined:
    Feb 19, 2020
    Messages:
    516
    Please check in Safe Mode before reporting any issue!

    This will ensure that you are reporting actual issues with the game, and not the ones caused by outdated or corrupt mods. Thanks!



    Please share your feedback on the latest update, we would love to hear your thoughts!

    Keep non-contributing discussions to a minimum :)

    All release notes for version 0.28 can be found here: https://beamng.com/game/news/version/0.28/


    Useful Links


    Please complete all of these instructions before reporting any issues to prevent reports related to corrupt mods & installs.



    Known Issues



    Up-to-date list is here
     
    • Like Like x 15
    • Agree Agree x 2
  2. Doge_guy

    Doge_guy
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    Joined:
    Jul 13, 2021
    Messages:
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    As always, AWESOME!
     
    • Agree Agree x 6
    • Like Like x 1
  3. OrbitingAncient

    OrbitingAncient
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    Sep 13, 2017
    Messages:
    2
    Hell yeah! Thanks guys
     
    • Agree Agree x 3
  4. Janmcp 0

    Janmcp 0
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    Joined:
    Aug 2, 2019
    Messages:
    24
    I hope the new per-vehicle model odometer stats value will be set to be displayed in the cars' dashboard odometers, or a setting to enable it.
     
    #4 Janmcp 0, Apr 4, 2023
    Last edited: Apr 9, 2023
    • Agree Agree x 10
    • Like Like x 1
  5. a plane guy

    a plane guy
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    Mar 14, 2021
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    4,322
    Mods that were made before the fuel system was implemented now no longer work, don't know if this is intentional or not.
    20230404141845_1.jpg
     
    • Agree Agree x 3
    • Like Like x 1
  6. Wojtas0

    Wojtas0
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    Joined:
    Jul 3, 2020
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    4
    I did not expect Logitech Trueforce, thanks!
     
    • Agree Agree x 4
    • Like Like x 1
  7. bussin.buses

    bussin.buses
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    Aug 1, 2022
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    5,004
    Thank you so much!
    The new Moonhawk engines are fucking amazing!
     
    • Agree Agree x 3
    • Like Like x 1
  8. theComputerNerd

    theComputerNerd
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    Mar 14, 2021
    Messages:
    84
    I think a few construction workers forgot some tar on the pavement
    upload_2023-4-4_16-23-40.png
     
    • Agree Agree x 6
  9. Diamondback

    Diamondback
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    Vehicle Systems Lead
    BeamNG Team

    Joined:
    Apr 8, 2014
    Messages:
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    Certainly not intentional, do you have an example for me?
     
    • Like Like x 2
    • Agree Agree x 1
  10. barahag

    barahag
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    Jan 26, 2020
    Messages:
    12
    The speed on the speedometer up to 330 km / h does not correspond to reality
    This problem on both the ETK K Series and the ETK 800
    upload_2023-4-4_16-38-22.png
     
    • Agree Agree x 4
  11. CarCrasher283

    CarCrasher283
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    Joined:
    Dec 14, 2017
    Messages:
    349
    For some reason the game doesn't recognize my wheel. I've unplugged and replugged it, restarted my pc, cleared my cache and it doesnt work. I have the latest drivers and firmware so i dont know the issue. I think it's worth mentioning that it didn't migrate my things from 0.27 due to some storage issue, so maybe that had something to do with it. I use a Thrustmaster TMX btw.
     
    • Agree Agree x 1
  12. Bauer33333

    Bauer33333
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    Joined:
    Jul 25, 2020
    Messages:
    266
    The AI raytracing is huge, why didn't you put it on youtube, it solves the most complained traffic issue for allmost all cases but ditches
    I thought something like this was impossible without frying PCs

    About AI, there is a strech of road on the Automation map going up the dirt road to the dam the AI is not allowed to drive on, forcing them all to reverse
    20230404153537_1.jpg
     
    • Like Like x 4
    • Agree Agree x 3
  13. a plane guy

    a plane guy
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    #13 a plane guy, Apr 4, 2023
    Last edited: Apr 4, 2023
    • Like Like x 2
    • Agree Agree x 1
  14. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,995
    You're welcome! I still have some improvements in the works, but let me know what you think!
     
    • Like Like x 7
    • Agree Agree x 1
  15. stenyak

    stenyak
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    Programmer & Global Moderator
    BeamNG Team

    Joined:
    Aug 6, 2012
    Messages:
    1,995
    If your userfolder wasn't migrated, then your controls weren't migrated either. You'll need to fix the "storage issue" and move the relevant files yourself, or reconfigure the controls.
     
    • Like Like x 2
    • Agree Agree x 1
  16. anselme

    anselme
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    Joined:
    Aug 5, 2016
    Messages:
    293
    I don't why but I can t drive the new ETK coupe or sedan or the break.... cache cleaned and every mod about the etk erased
     

    Attached Files:

    • Capturedcran2023-04-04154907.png
    • Like Like x 1
  17. Matt_890s

    Matt_890s
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    Joined:
    Aug 10, 2021
    Messages:
    678
    upload_2023-4-4_21-57-20.png
    Wasn't expecting this but holy crap this is amazing!
    Finals coming up this at the end of month though, guess I'll try the update after my exams. Gotta revise.
     
    • Agree Agree x 3
  18. JoshJoseModding

    JoshJoseModding
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    Joined:
    Aug 9, 2022
    Messages:
    52
    I've been waiting for openable doors for more cars for a long time!!
     
    • Agree Agree x 4
    • Like Like x 1
  19. anselme

    anselme
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    Aug 5, 2016
    Messages:
    293
    How do I know wich mo conflict ? it's working good in safe mod
     
    • Like Like x 1
  20. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,350
    First time ever the user file migration succeeded for me. Idk if it's related but my Vehicles folder was empty at the time due to me working on a mod, so maybe I just have something in that folder that breaks it normally.
     
    • Like Like x 1
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