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0.7.0.2 Discussion/Feedback/Bugs-Reporting Thread - READ #1 POST!

Discussion in 'General Discussion' started by Nadeox1, Oct 1, 2016.

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  1. MRcrash

    MRcrash
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    BeamNG Team

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    Dec 12, 2014
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    Ai app doesn´t show vehicle names (only license plates) in the object target.
     
  2. killstreak451

    killstreak451
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    Dec 28, 2015
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    1,852
    one problem with the new update 1 new car trailer is a moving prop and driver exp is a skin
     
  3. crazikyle

    crazikyle
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    Sep 3, 2013
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    Maybe for the scenarios where you can't damage your vehicle too much, it would be better to have a meter instead of a massive wall of text pop up saying
    Careful! Your car is 18% damaged!
    Careful! Your car is 18% damaged!
    Careful! Your car is 18% damaged!
    Careful! Your car is 18% damaged!
    Careful! Your car is 18% damaged!
    every second.
     
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  4. MotherTrucker02

    MotherTrucker02
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    Jun 29, 2016
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    That does get quite annoying. I think it happens because the vehicle is getting more damage but not enough to raise the percentage, not sure though.
     
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  5. Awesomeness149

    Awesomeness149
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    Sep 9, 2016
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    Im not sure if anyone's suggested this but, would you be able to make the tankers that carry flammable liquids such as the petroleum and diesel one's able to burst into flames with the vehicle debug app it would make the game so much cooler
     
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  6. Quattrovalvole

    Quattrovalvole
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    Driveshaft randomly disappearing after it breaks (probably all cars do this)
    Here are some examples:
    ETK 800:
    BeamNG.drive.x64 2016-10-14 17-15-37.png
    ETK K-series:
    BeamNG.drive.x64 2016-10-14 17-16-51.png
    Hirochi Sunburst:
    BeamNG.drive.x64 2016-10-14 17-20-22.png

    Edit: I was in safe mode, btw.
    ver. 0.7.0.2.3053 too.
     
    #366 Quattrovalvole, Oct 14, 2016
    Last edited: Oct 14, 2016
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  7. H/\Z/\RDOUS

    H/\Z/\RDOUS
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    Apr 18, 2016
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    the Etk driver experience center on freeroam crashes my game
     
  8. seggy1

    seggy1
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    Jul 17, 2013
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    56
    I'm getting a massive amount of lag on every stock map to the point of it being unplayable. I'm running a Geforce GTX 960, Intel core i5-4460, with 8gb of ram. I observed this both with and without programs running in the background and it also happened in safe mode. I've always been able to run the game at a solid 50 fps, but since 0.7.0.2 it's going down to an average of about 15 fps and I have no idea why. I'm really confused and quite annoyed.
     
  9. Sagarci

    Sagarci
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    Sep 12, 2015
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    When you put the flatbed on a T75, the engine gets "starved of oil" a few seconds later after it is spawned. Tested, not caused by a mod
    screenshot_00023.png
     
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  10. synsol

    synsol
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    QA Lead
    BeamNG Team

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    Aug 4, 2013
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    It's meant to be like that , when it's broken the driveshaft disapear , to prevent clipping ;)
     
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  11. Quattrovalvole

    Quattrovalvole
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    OK :)
     
  12. Hellmet

    Hellmet
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    Jun 22, 2014
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    Like others, I cannot load any map either.
    Error: BeamNG.drive 0.7.0.2 0x00000001

    Tried in safemode and on various graphics levels, if I try to load any map the game stops responding.
    Files are 'verified' ok.
     
  13. Dudlileif

    Dudlileif
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    Nov 7, 2013
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    11
    If you change vehicle (replace) while upside down or on the side, the new car will also spawn in this position (and have it does have a tendency to clip through the ground), is this supposed to happen?
     
  14. MrIndeciso

    MrIndeciso
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    Jul 3, 2016
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    19
    (Sorry for my english, it's not my first language)
    (I'm not sure if this is the correct place to post this minor bug)
    When you complete a scenario in Dash view and you select "Free roam" it will load Tacho2 and ForcedInduction apps even if you're still in Dash like if you were in Chase or Orbit view.
     
  15. Banana Peels

    Banana Peels
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    Sep 23, 2016
    Messages:
    476
    With the new update, I am getting lag on all of the maps, no matter what. It gets down to about 16 FPS at it's worst. Was around 60 FPS before the update. Even happens with Gridmap.
     
  16. Teoman

    Teoman
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    Jun 22, 2015
    Messages:
    739
    when i change time settings in the ghost desert map this happens, it only happens in max light
    --- Post updated ---
    when i change time settings in the ghost desert map this happens, it only happens in max light
     

    Attached Files:

    • 20161025182139_1.jpg
    • 20161025182139_1.jpg
  17. crazikyle

    crazikyle
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    Sep 3, 2013
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    818
    It seems that with the sunburst, AWD Sport RS variant, the blow off valve sound is tied to the front bumper. If the front bumper is removed in a crash or pulled off, the sound will emit from the front bumper. Drive off and you will no longer hear the blow off sound. This only happens with the Sport RS variant with the front bumper or sport rs front bumper.
     
  18. DankMemeBunny

    DankMemeBunny
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    Jun 24, 2016
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    This is a mod not Beamng
     
  19. Teoman

    Teoman
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    Jun 22, 2015
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    That much brightness is only possible at ghost desert and it occurs in some unmodded parts too.
     
  20. youwerelucky

    youwerelucky
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    May 28, 2014
    Messages:
    180
    Small thing, but why would ETK have an ad from one of its rivals in their training facilities?

    screenshot_01218.png
     
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