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Released 1968-1971 Dodge Coronet (Update V3.1)

Discussion in 'Land' started by Stoat Muldoon, Jul 10, 2018.

  1. Stoat Muldoon

    Stoat Muldoon
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    No, the repo version is just rebranded for people who are into that kind of thing. No new content.
     
  2. Fenneko

    Fenneko
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    I think it might be longer than the S-Series:
     
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  3. Alex Karamalis

    Alex Karamalis
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    Just throwing the idea out there, in the future it would be cool to see an even more basic variant of the Coronet fitted with a slant six engine :)
    --- Post updated ---
    Just throwing the idea out there, in the future you should add an even more basic variant of the Coronet fitted with a slant six engine! :)
     
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  4. Lynn

    Lynn
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    Can you use this and the repo version simultaneously? I ask because i guess i want both for different reasons, one to fit in with the vanilla game, and the other because it's what the car actually is
     
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  5. Stoat Muldoon

    Stoat Muldoon
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    They do not conflict, no. You can install and spawn both of them at the same time.
     
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  6. Drifto74

    Drifto74
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    NIce mod , man , perfect
     
  7. gabester

    gabester
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    This is fantastic! I know you said you're satisfied with the accuracy, but I think it might be quite a bit too strong overall. This is a Charger (B-body like a Coronet) after 100 mph into a solid wall:

    And your Coronet at 100:


    Part of the issue may be that the Coronet is too light - the R/T is 3362 lbs ingame, but I'm getting 3670 for the auto and 3780 for the manual 440 from here: http://www.automobile-catalog.com/m...oronet_5gen_super_bee_hardtop_coupe/1970.html
     
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  8. Fenneko

    Fenneko
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    HOLY SHIT, YOU'RE BACK!
    (Got too excited there, but I'm happy to see you back)
    I do agree with you, I tried crashing it with a Moonhawk, and when I turned it (activating parking brake), the Coronet was unscathed on impact, while the Moonhawk got all the damage.
     
    #68 Fenneko, Jul 11, 2018
    Last edited: Jul 11, 2018
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  9. Stoat Muldoon

    Stoat Muldoon
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    Thank you very much!

    Hmm, and I thought I had it slightly too heavy... I guess I was reading the wrong specs.

    Increasing the weight alone to the correct number got me this (from a 100mph crash). Much closer, but looking at the image you posted it still needs to be a lot softer. It will need a fairly significant re-tune of the body deform values I think, particularly the front end and roof.

    Thanks for the feedback.
     
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  10. Sithhy™

    Sithhy™
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    Shouldn't it be Bruckell Gladiator? After all, Gavril is Ford/Chevy, not Dodge
     
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  11. Fenneko

    Fenneko
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    But there's not too much Dodge in Bruckell, and also adding the fact that the Barstow took some influences from Dodge models.
     
  12. Sithhy™

    Sithhy™
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    That's like me calling my project a Gavril even though there's no Hummer in Ford
     
  13. Fenneko

    Fenneko
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    Then again, if the modder wants to keep the repo version a Garvil, then that's fine with me.
     
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  14. Mr. Twiglesworth

    Mr. Twiglesworth
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    AAAAAGGGGHHHHH, WELL, at least I don't have to finish mine...
     
  15. TheShipMaster

    TheShipMaster
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    i say you can continue your one cmon
     
  16. Joobles

    Joobles
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    I've found a glitch, when you squish all of the configs together it spikes.


    (jk this mod is in the top 3 ever, its amazing!)
     

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  17. General Lee

    General Lee
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  18. JJackaboyisinttownyall

    JJackaboyisinttownyall
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    pure beauty
     
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  19. Dirtbikr98

    Dirtbikr98
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    This. Is. Awesome.. Hopefully your planning to add performance parts and maybe a 426 Hemi too.
     
  20. DavidJ305

    DavidJ305
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    Coronets never came through with a 340 or a 360, My father has a '69 Super Bee and we're restoring a 70 Super Bee as of now
     
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