change of plans no more charger we don't need 2 and i lost the file so I'm making a 1969 boss 302 mustang going to have 4-5 maybe even 6 or 7 engine configs that go with it and they are also going to have custom sounds. Progress report coming in 1 day (pls bear with me as I am also working on a 1967 Chevelle and possibly a dodge dart) this might take a while as i am going to do my best to make this the most realistic classic car mod out there that is free. along with this mod being the first ever bos 302 mustang that is fully functianal let alone find able mod for beamng drive so thats what made me want to make this becuase there is no boss 302 out there so im makeing my own detailed one. (ONHOLD UNTIL I CAN FIGURE OUT WHY ITS USEING THE FUL BARSTOW JBEAM INSTEAD OF JUST THE BODY WHEN ALL I HAVE IS THE BODY. AND THE BODIES MESH ISNT SHOWING EITHER NOT SURE WHAT I DID WRONG BUT ONHOLD UNTIL I GET SOMETHING TO SHOW.)
didnt mean to set as cancled was sopose to be set as wip --- Post updated --- its not flly the same mine is different different engine model mine has custom soudns going into it --- Post updated --- its not flly the same mine is different different engine model mine has custom soudns going into it all i have mainly done is the body dont really have any body pannels yet been editing jbeam and modeling for like 4 months now but also 15 so ive been pretty busy with other things im busy makeing a detailed mirrors mod for every vehicle
yeah your right we dont so chane of plans ive been working on an elcamino like a year and then stopped for a while never thought of posting it. but here i am. i am going to make an elcamino with custom sounds and stuff.
Who cares if another modder has created a vehicle based on the same brand/type you were planning to create, That does not mean that you can not release your own version of the same vehicle/brand/model/etc - That's why mod creators attached a version number to the end of their mod, As a way to see the difference between mods of the same look, They may look a like but that doesn't mean they are the same. Who cares if the mod creator does not provide screenshots of the mod they are releasing, I'm more then happy to blindly download a mod without seeing what it looks like first, If I don't like like it then I'll delete it or I'll replace it with previous version, That's happened a few times when I didn't like the newer version and decided to go back to the previous version. Lucky dips were once treated as fun without knowing what it was. Meh, Make your mod look like a real life vehicle brand but to make things easier for BeamNG .fly, use a fantasy name for your real life look-a-like mod creation instead of calling it what it's made to look like, as that's like BeamNG's loop hole to protect mod creations from copyright BS. Meh, again I have NFI right.
SOON YOU CAN OF THE BOSS 302 IM MAKEIN 1969 FIRST ONE TO BE ON BEAMNG DRIVE TOO didnt realize that was all caps --- Post updated --- my man right here
i have files they are textures for the boss 302 but the file type is just file and im not sure how to change or use it because those are the textures im useing as they match everything. however i do have so much mroe progress on it done the interior fits correctly i got almost all the body panls in and fitting correctly. but if anyone can help with that texture issue pls let me know
thanks you know how to do and write textureing for beamng drive car mods because i need a materials json written out and im not exactly sure how to texture this si my first car mod and it is almost done with a lot of thigns but i wanna make sure i can get textures done