WIP Beta released 2019 Toyota 4Runner TRD Pro (Update: 30/06)

Discussion in 'Land' started by JorgePinto, Jun 4, 2022.

  1. Moon Dog

    Moon Dog
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    Will you add the TRD Off-Road?
     
  2. JorgePinto

    JorgePinto
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    And the update is here!! :):)

    Not any update, but THE update, spent two days working on it, and boy the changelog is already a big work itself ;)

    screenshot_2022-06-20_00-19-59.png screenshot_2022-06-20_00-22-25.png screenshot_2022-06-20_00-15-18.png
    • Added several optional Off-Road front and rear bumpers
      • The way they work is simple, first you select the 4Runner cut bumper for the rear and/or back, and then load the off-road bit as an accessory, in order to keep something from the original bumper (looked badly with the entire thing removed)
      • Since the nodes are uniquely named both bumpers can exist at the same time without any issues or instabilities, and also means the original plastic bumpers can still be pulled off and keep the off-road ones for example.
      • One of the off-road front bumpers keeps the HF Antenna as an accessory.
      • An Off-Road Extreme config is now included which also features a stripped interior among other details, including this couple of things below...
    • Added Off-Road suspension
      • For both front and rear, straight from the Roamer, and adapted to the 4Runner with all capabilities
      • Shouldn't have any major issues, please me know about anything wrong or things to fix!
    • Added Roof Cargo Basket
      • All accesories (Lights, cargo...) are adapted and included
    • Added a non-sunroof body
      • Implies an optional interior carpet with the hole for the sunroof already closed is also available
      • Standard in the Police and Extreme Off-Road configs
    • Added Police Equipment
      • Included all current accesories as of 0.25, adapted for the 4Runner, like every Light Bar available, grill concealed flashers and both Pullbars from the Roamer among many others
      • Also included is a custom rear seat area, with security rear seats and door panels (to avoid bad guys being confortable and be able to lower the windows or open the doors of course)
      • A Police config has been included, which features a BCPD skin, and all the police accesories already built in
    • Main Slot Changes
      • The stock antenna is now optional (can be added/removed via parts editor, is standard in most configs)
      • The tow hitch assembly is now optional (can be added/removed via parts editor, is standard in most configs)
      • An inner push bumper is now available for the very front of the frame (can be added/removed via parts editor, is standard in most configs)
      • A SR5 specific grill is now available and of course standard in the SR5
    • Added optional handles
      • Default painted ones are now separate from the doors but standard in most configs
      • Now available as option are fully black plastic and chromed ones
    • Added optional fully plastic door mirrors
    • Added new chromed rear tailgate insert (adding to the already existing painted and plastic ones)
    • Added shifter animation
      • Works in P and D, but please be advised R makes the shifter move to a wrong position, awaiting possible help on this one!
    • Fixes
      • SR5 grill bar (below the Toyota logo) has been redone to improve the looks, which had a distorted reflection and allowed polys to be seen
      • Fixed a node in the engine (itk2) falling after spawning any config with the V6 engine
      • Fixed a gaping hole left in the car floor after removing the rear seats
      • Solved Z-fighting in the lower grill area of both stock bumpers
      • Fixed the positioning of all optional steering wheels
      • Fixed rollbar ending at the rear seats position instead of reaching all the way to the trunk area
      • Added some bits incorrectly associated to the front hubs instead of the front bumpers
      • Fixed SR5 bumper shaking after adding the Forza bullbar
      • Fixed every item attached to the tailgate inserts (keyhole, camera, lights) not being attached to them and being attached to the tailgate instead
      • Improved the look of the steering wheel buttons
      • Improved the look of the seatbelt knuckles
      • Fixed some AO and textures issues
     
    #382 JorgePinto, Jun 20, 2022
    Last edited: Jun 20, 2022
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  3. Braskus

    Braskus
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    Good lord...
     
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  4. PowerstrokeHD

    PowerstrokeHD
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    Its the 200bx engine...
     
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  5. dumpling

    dumpling
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    Oh...my...god
     
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  6. jcp2422

    jcp2422
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    Thank you for your hard work!!!
     
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  7. dumpling

    dumpling
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    For me, the tinted glass is too dark, especially from the inside, this also includes the sunroof glass as well. Additionally, I think specific interior options should only limit to specific parts; like the TRD interior can only contain TRD interior parts instead of the SR5 ones. Great work anyway! :)
     
    #387 dumpling, Jun 20, 2022
    Last edited: Jun 20, 2022
  8. VENOMOUS 2

    VENOMOUS 2
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    excellent for good quality
     
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  9. JorgePinto

    JorgePinto
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    Thank you! :)

    Well, I based the tinted on the experience I get on my own car, you're not supposed to almost see anything from the inside from the outside (you can flip a bird to everyone in the street without being noticed ;)) and from the inside, you can see anything without restrictions, but with a very dark tint, that is. I feel a lighter tone/tint will defeat its purpose a bit...

    As for the parts, it makes sense but I think this approach is also nice, letting parts mix could make for a config or modified config build and or restored with any available parts ;) So unless it's really messy, like the police interior parts being mixed with everything else, I don't feel it's that big of a problem, just my view, but I'm not closed on changes of course.
     
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  10. dumpling

    dumpling
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    Sure! I totally understand your point of view. :D
     
  11. JorgePinto

    JorgePinto
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    Well...what about other update? ;)

    screenshot_2022-06-20_17-43-23.png screenshot_2022-06-20_22-28-20.png screenshot_2022-06-20_17-43-56.png
    • Lights update:
      • Thanks to @rmendez011 for his help, creating new glowmaps and help identifying different functions
      • Added US halogen headlights (In the first pic you can see one of the main differences, the highbeam acts as DRL and the signals also light up once the lights are activated (Not default for now in any config, but they are available in the parts editor)
      • Overhauled the general look of the lights (After examining different approach I went for actual textures out of real lit 4Runners, to enhance photorealism as much as possible)
      • 3rd brake light is now clear when is not lit
    • Fixed positioning of pushbar accesories
    • Fixed pushbars being selectable as bumpers (now they are only available as a bumper accesory)
    • Changed pricing of new configs (thanks to @dumpling )
    • Slightly revised parts of new configs (thanks to @dumpling )
     
    #391 JorgePinto, Jun 20, 2022
    Last edited: Jun 20, 2022
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  12. Yash_gamin144

    Yash_gamin144
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    you have over-done yourself :D
     
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  13. notpee

    notpee
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    upload_2022-6-20_11-53-8.png

    the us halogen headlight isn't actually halogen and doesn't emit any light at all

    upload_2022-6-20_11-54-18.png

    vehicle is equipped with the us headlight and is turned on but there is no light visible
     
  14. JorgePinto

    JorgePinto
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    Oops...something went wrong there, thanks for notifying!
    --- Post updated ---
    Fixed :) Reuploaded the file
     
  15. xXSummitXx

    xXSummitXx
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  16. jcp2422

    jcp2422
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    Hey Jorge, I found an issue with the extreme off road version
    Screenshot_10.jpg
    just hitting the rear bumper makes it go wild. Maybe a mod conflict?
     
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  17. JorgePinto

    JorgePinto
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    Nice! Thanks for the support :):)

    Honest mistake here, forgot to add the off-road bit to its own nodegroup, I updated the file with the fix applied, thanks for the report!

    screenshot_2022-06-21_01-18-06.png
     
  18. VENOMOUS 2

    VENOMOUS 2
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    did you fixed for shifter direction PRN D S M
     
  19. Tecsrpi

    Tecsrpi
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    Thank you to everyone who contributed to this mod and worked so hard on it! I will say, this has got to be my favorite mod for BeamNG now.
     
    #399 Tecsrpi, Jun 21, 2022
    Last edited: Jun 21, 2022
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  20. notpee

    notpee
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    jorgepinto announces when a fix for an issue has been released
    so far there have been none related to the transmission shifter so be patient
     
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