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Discussion in 'Land' started by JorgePinto, Dec 19, 2021.
do you have patreon ?
Not really, since I do just a handful of mods every few months or so, and by chance (I always happen to find something to do, but that might not always be the rule) and lately most of my stuff is based on other's people work like this and the upcoming 4Runner, so I'm not happy asking people money for very irregular updates, without any guarantees of content after one is done, at least in the short-term, and of course any copyright issues that could arise in between as well...
4Runner sounds good
Yeah that excites me
are you going to add the analog gauges also? would be a nice addition for the base defender users like myslef
Have you ever done any research about Arcanox's drivetrain before saying "lol"? The Hybrid in the Defender has an electric motor in parallel with the 8-speed automatic gearbox. Both the 8AT gearbox and the 2-speed transfercase 4WD are the same as in the ICE version. Arcanox's drivetrain on the other hand, is a Prius-style power-split hybrid with two motor-generators in the front transaxle for e-CVT and electric boost/regen with an optional rear motor for AWD (e-four without a driveshaft). These two hybrid systems are fundamentally different.
Here's a transmission update to further improve the shiftlogic.
With some tweak in the vehicleController.lua, the aggression calculation in D and S modes are now separated. With more definable jbeam data, the gearbox will upshift very quickly after throttle reduction in D. If throttle is moved very gently, the shifting RPM in both D and S are almost the same. Thus, the gearbox can be both fun and realistic*.
The ZIP file structure is arranged the same as the mod. To implement it simply copy the files into the original mod zip and replace the corresponding files.
*Note: The updated shifting behavior is based on my driving experience of some vehicles with 8AT. When the throttle is low, both D and S shift at a lower RPM(S does not means always highest RPM). However, if the throttle is moved very aggressively, the RPM will be held high much longer in S than in D.
As always, can't promise anything, but should be way easier than the digital ones...will see.
Thank you! Quite an useful update, really appreciate it
Now that's an unfortunate typo...fixed
EDIT: Update is now live with the shiftlogic update by @default0.0player
Couldn't you just shorten the body and frame, then remove the back doors
--- Post updated ---
Then just put in some smaller windows or make the back ones longer
It's not that simple...
I really don't want to be a bother, but would I be able to have credit for making the Bowler livery?
That's on me, sorry! With so many contributions I completely forgot to add you, fixed
No problem, aha. Just didn't wanna be left not credited for what I made lol.
Please watch the shaking wheel torque +50000 to -50000 on the lower-left corner.
I have no idea how to fix that, sorry
EDIT: Updated, use this instead.
The Bowler handles terrible, so I added proper adjustable race differentials & transfercase, removed ABS and tuned brake balance.