Just got into the tech demo for BeamNG, and after a bit of playing around with it, I started to do some of the more repetitive tasks of consistently hitting walls to see how the simulation would react. I drove the distance of the map in-order to reach what I would believe is the maximum speed for the Gavril D-Series at 80 mph and I then proceeded to smash the vehicle into the flat border walls. Within the first few tries I found that the truck would land front-down after being tossed back what could be around two to three meters. I wanted to see if I could find anyone that can replicate this incident multiple times, and perhaps explain why with that much force does the vehicle not tip one way or another. Plus, the crash itself is satisfying to say the least. Here's a video showcasing exactly what I mean for the more visual. Also, I'd like to make note as the video was uploading, that I stripped the aforementioned vehicle down to the essentials, which I might add did not include the fuel tank, and added some of the sport parts, which reached 100mph or more. Same exact thing, truck was battered but the front of the cab was resting on the ground.