Adjusting the car's acceleration

Discussion in 'Ideas and Suggestions' started by Kryotex, Jun 9, 2013.

  1. Kryotex

    Kryotex
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    I think, the adjusting acceleration will add some realism and fun to driving, i'd like to see it how in ArmA series. So there will be a 3 (for example maybe, if you want, it can be more) modes of gas that can be linked to 3 separate buttons or combination of buttons:
    1)Usuall mode - 50-60% of engine power uses (Gas pedal pushed as half).
    2)Fast mode - All 100% of power uses (Pedal in pushed to the floor).
    3)Slow mode - 20-30% of engine power uses (Pedal is pushed little bit).
    I think it will some improve the handling, as you know in ROR there was some handling nuances, when you push the acceleration button, the car begins to uncontrolled drifting, uses all engine power, when it isn't need.So, it's all that i want to tell. (sorry for my poor english:eek:)
     
    #1 Kryotex, Jun 9, 2013
    Last edited: Jun 9, 2013
  2. dkutch

    dkutch
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    The problem in ror was largely the tire model. Your idea is to make the engines behave unrealistically instead?
     
  3. LJFHutch

    LJFHutch
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    He means more control over the car based on button presses, similar to how in an FPS you can use Shift + W to sprint. Something like this would be helpful especially for rear wheel drive vehicles.
     
  4. DanniBee

    DanniBee
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    So this would only be for keyboard use then? Because with a game-pad or wheel you can control the throttle input manually anyway.
     
  5. daveywaveyHD

    daveywaveyHD
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    They could use the same keys as Arma II (not sure about the others) uses, Q=slow W=standard E=Fast (Or W with Shift which is the same as E).
     
  6. Kryotex

    Kryotex
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    Yes, exactly like that!
     
  7. Kamil_

    Kamil_
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    Yes, the gamepad and steering wheels will obviously use their axes, this is to aid keyboard drivers, because the key for throttle is generally a switch(on or off) and it can be hard to control a car like that, for example when you want to drive slower.

    I think using the ArmA keys would be good too, they are really easy to use.
     
  8. dkutch

    dkutch
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    If there was a buffer on the keyboard, that'd make it easier too, no?
     
  9. Dr.Bullshit

    Dr.Bullshit
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    Diffrent modes of traction/launch controll would be nice, especially for people who play with a keyboard.
    Some cars in RoR were just uslessly spinning their tires without moving an inch.

    Diffrent modes would be nice:
    Slow mode - for normal-style/granny-style driving
    Medium mode - for normal/aggresive driving
    POWAAAAR mode - for full power > being able to do burnouts (if the vehicle has enough power.
     
  10. luke198

    luke198
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    I would be happy to see this implemented, as I only play with a keyboard.
     
  11. ThingThing62

    ThingThing62
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    Sounds pretty good, but a shoutout to other PC players: Most of you already know this but If you have an xbox 360 controller lying around in your house, You can buy a 10-15$ receiver that allows you to use it on your pc wireless. Or you can make one yourself like I did. That's my plan for this.
     
  12. Lawrs91

    Lawrs91
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    Or you could just fucking plug it in if it's got a USB cable



    I prefer the Logitech G27 though...
     
  13. Potato

    Potato
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    He was talking about wireless ones, and you didn't have to be an asshole about it.
     
  14. ThingThing62

    ThingThing62
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    Potato has got the idea:

    On the contrary to what many people assume, the plug that you use to charge the controller will NOT allow it to be used on the PC.
     
  15. Davidbc

    Davidbc
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    I use a Dualshock 3 connected by USB. No problems at all, the computer thinks it's an xbox controller so it works in every game.
     
  16. Kamil_

    Kamil_
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    I use a wheel, no problems too :p
     
  17. Bubbleawsome

    Bubbleawsome
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    *looks around* screams "I HAVE BOTH, I THINK I'M COVERED!!" *scrambles around uselessly*
     
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