Unsolved AgentY JATO / Ram Plow with Script AI Manager

Discussion in 'Mod Support' started by 8bean, Dec 9, 2021.

  1. 8bean

    8bean
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    Dec 9, 2021
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    Hello BeamNG forums! I was wondering if there is a way to get the AI in the script AI manager to drive using the JATO boosters from the AgentY JATO / Ram Plow Mod. Since the boosters were bound to the gas pedal by default I thought it would be as simple as recording a path with them attached. However, this doesn't seem to work properly. If the engine is disabled, the AI will periodically fire the boosters in quick bursts when going in a straight line but refuses to use them when turning or even if it becomes slightly off path. Is there any way to overcome this issue?

    Also sorry if this is posted in the wrong spot, I wasn't exactly sure which category to put this in.
     
  2. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    The AI is just afraid of crashing with the JATO so it drives extremely slow with it. No idea if it can be bypassed, must be hardcoded in the way it handles the rockets.
     
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  3. 8bean

    8bean
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    Dec 9, 2021
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    Ah ok, I wasn't sure if there was some sort of way to increase the margin of error for the ai driving or something. Thnx for the response.
     
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