AI Traffic road density

Discussion in 'Ideas and Suggestions' started by lycanroc.cocc, Sep 14, 2023.

  1. lycanroc.cocc

    lycanroc.cocc
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    Joined:
    Nov 4, 2022
    Messages:
    4
    I'm not familiar with mapmaking/coding, but from observing vanilla maps it seems like traffic spawns equally on all road types. This works fine for things like freeways, main roads, and city grids, but it's a bit awkward to have 10+ cars on backroads, access roads, and trails, especially if they are driving cars unsuitable on that type of terrain.

    Essentially, if there would be a way to set priority/limits on traffic generation on specific roads? i.e. increase traffic density on busy roads, reduce traffic on infrequented roads.
     
    • Agree Agree x 4
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