AL13 RELEASED Confirmed working on BeamNG 0.22.2, zipfile updated just for sure. INFO: The devs seem to have stopped using the full number of the latest update so for this one the folder to drop the separate files (watch the install vid) into is: C:\Users\YOURUSERNAME\AppData\Local\BeamNG.drive\0.22 If they wouldve kept the logic from the former updates the folder wouldve been named 0.22.2 but now its just 0.22, i assume for a good reason I could also not a significant FPS increase in this latest update. INSTALLATION VID FINALLY! Short, somewhat bad quality vid: Better, not great quality vid: Greatest quality on YT so far, i made i, finally! Thanks to YT guy EpicCrashChannel for the help! Bloom isnt working anymore in BeamNG afaik, so the devs are doing some intresting things i guess. The mod wont look aaaaas good as it could with a hint of Bloom but still A few thoughts, doesnt have to do with the mod installation: 1. I mention this in the installation vid but try increasing Chrominess/reflections of the car paint, it can do some really good things, for example its helps to show details when in shadows. 2. Another thing is, if you dont already, play around with Time Of Day and Fog. I really enjoy increasing the hell out of fog on Small Island and also setting the sun somewhat low, can give some really nice early morning, rally/offroading vibes.
Sadly it doesn't seem to work with the new bug fix update. Can someone else verify it's not just me? I was very much enjoying it before said update haha.
AL13 updated for BeamNG 0.22.2, more info in the AL13 post a few posts up Ive updated the zipfile just to make sure, the devs has also changed the logic of folder naming, so now the latest version is just named 0.22 lol well if the unofficial map creator contacts me i can show them how to I dont think my mod is the reason for this, do you have a fresh BeamNG install? Thanks man
It seems to have only happened a few times, all on the same launch. I'm pretty sure the game had a bad launch or something, but I'm not sure how that can happen though. This is an amazing mod, I never knew this game could look so beautiful!
Glad it got sorted! Also, thank you, means alot Another vid added to the AL13 post, i actually managed a non-grainy vid this time Here it is too btw..:
I know it has been mentioned before but I just cant stress how awesome it looks in the morning/evening with a little bit of fog. Its really really nice. I definitely think that is where this mod excels the most.
Thanks alot, those words means alot! It really is my favorite times too And on my almost 10 yr old computer too, just got a newer gpu Looks good man, real good
Thats where they are Could be a problem on my end but in 0.21+ i havent got the roll list to work so ive replaced the texture and changed which it refers to in another file. Looks like theyve added a few! All these things i like alot, means thyre hard at work on looks
So I'm going to try installing the graphics mod again. I have the game installed on the DATA (D) drive rather than the (C) drive So if I were to install the graphics mod, appdata isn't available (to my knowledge) on the (D) drive. This is where BeamNG is listed on my data drive, so should I install it here?
Hope you get it working, ill help as much as i can No thats not where to do it. You need to find where your user files are, as seen in the installation vid. IF you dont see your folders they might be hidden so you need to make sure you have this (Hidden items)enabled/checked: So go check the same location as in the vid, if its not there it might be on your D drive.
I give up lol. I'm trying to save space on my OS, but BeamNG is only 6 gigabytes, so should I just install on the OS (C)?