Looks incredible! AL shaders have not worked very well or at all for me in the past, but this is just astonishing! Amazing work Dave, I am truly impressed. --- Post updated --- Whoops, didnt mean to post that again, meant to post a video of it --- Post updated --- Also got this beautiful screenshot, I am still overly impressed with this, if this is only the beta, I am very excited for what is to come.
Go to settings, User interface, and click the box that says "Enable Advanced Functions", then, go back to graphics and the postfx settings should be there, you want to click postfx manager after everything is installed correctly, then click AL13 or AL14postfxpreset.cs
Not too sure bc the update was just released but would the updated graphics affect your mod? I think the new graphics look amazing but I would still like the lighting your mod gives.
I did a quick test version since they arent using the tonemap thats in the BGE_COCONUT thing, not sure why. Its the same as the one i use but id assume with less agressive values. Another thing is the sunrise/set colors, they start quite early IMO, thats why ive set up my sunscalegradient and ambientscalegradient textures the way i have. Anyways, heres how it looks in 0.23, less agressive than AL14:
Looks good to me, thank you. --- Post updated --- Looks beautiful as always lmao. Thanks, I just wanted to make sure it was still all good
AL15 out! AL15-2 is making less changes and has been made BeamNG version insensitive, download that if youre using post 0.23.1 (ive only removed the levels changes which is basicly just lens flare type and size) Threw this together after realising the devs dont use the tonemap i thought they would I also changed the sun and ambient gradients slightly so that sunrise and sunset doesnt begin as early, rather when the sun is closer to the horizon (except on Gridmap V2). Use the installation vid here but the map folder is now named 0.23 (of course) VID LINK (when uploaded): EDIT: Uploaded HQ version Looks like this:
Glad to hear! Well this way it should automatically load it but maybe it doesnt? Ive lost my POSTFX SETTINGS button after a reinstall of the game so i cant save or load it anymore.. I can change it though in the World Editor but thats is
Hey man! Well id guess its not due to my mod? Ive seen reports of missing textures after 0.23 so a clear cache OR a reinstall would probably fix it