alpine race resort

Discussion in 'Videos, Screenshots and other Artwork' started by wh0cares, Aug 16, 2025.

  1. wh0cares

    wh0cares
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    ...working on a beamNG - map based on LiDAR data representing an alpine mountain range in actual dimensions and heights..
     

    Attached Files:

    • peakview.jpg
  2. Crumple Zone

    Crumple Zone
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    Is that the Mont Blanc?
     
  3. wh0cares

    wh0cares
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    well no, its the swiss alps around "Engelberger Rotstock" and "Wissigstock".
     
  4. Crumple Zone

    Crumple Zone
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    Ou voll denäbegschosse! Hei namal.

    And what are you putting in this topography? Animated chairlifts? A deadly mountain pass?
     
  5. wh0cares

    wh0cares
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    the raw sketch for the mod is:

    - mid-range panorama racetrack with nice views on the mountains
    - drift track uphill/downhill
    - hillclimbing challenge(s)

    + gimmicks:
    - dragonfly down the valley from one of the peaks
    - motorsledge downhill short track

    BUT after importing the terrain to the engine there have been so many problems already in the beginning of the design process, that i have serious doubts about modding in beamNG being a good idea.



    at this point i am thinking about using the unreal engine and build a simple arcade flight game based on the terrain data instead of struggling with all the bugs and problems with beamNG and looking for workarounds.

    i really hate to work with tools and programs that are instable and not working as expected at all, and looking at the long development of beamNG i would not expect to see the major bugs dissapear in the near future.

    so today i am not sure if this mod will ever be finished espc. since the support and help along this forum is not really substantial.
     
  6. Crumple Zone

    Crumple Zone
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    I don't feel that way

    I am starting to kinda like World Editor …
    It's the same as Photoshop or Blender: As soon as you start getting the general logic you start progressing faster and faster.
     
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