Hey I try to add an airplane with some keyframes using bender. and when I add it to the game it disappearing in some angles. can someone know how to fix it? thank you
its work good without the animation but when I add the animation to "fly" like 400M its start to do this
Yes it pretty easy. you just make sure it loops to avoid strange behavers. you can also use LUA to trigger it But as you can see it doesn't work well for long paths
does it take JBeam with the object? As in when the object moves does the corresponding object do the same. Cause now I could use this to make a convertible soft top for example
Sometimes the best way is to try it. maybe you can look at how the dryvan (trailer) works and follow by this
ok, meybe this can help you. with friend, we got same problem with animation in stelvio pass map... our cable car disapeared on certain angle. And when he updated some stuff i was recreating animation of cabble car "more natural" and i did found a solution and our cabble car doesnt disapear anymore. I did made a model with animated cabble car and a fix object "cabble" when i put it in our map, cabble car didnt disapear anymore at any angle...
Looks great can you explain what you did exactly ? what you change? it's fixed when you add a fixed object to it? thank you
Can't explain exactly, but i just add cabble rail (fixed object without animation) with animated cabble car in blender and exported dae file. After that animated object didnt disapear anymore.(befour when cable rail and cabble car was separate object car disapear...) In my opinion must be somewhere a code for just for object with animation if you dont see it in screen, it disapear and becouse the starting and ending point is quite large in certain angle is disapearing, there must be some kind of imput lag... can't explain exactly