Hey! Please have a look at the following video...it explains the problem. When the camera forces down or up (not to the center of the rotation) the animated object will get invisible. The shadow is still there - but the object disappear. What causes this problem? And how can I avoid this? Thanks in advance!
It's a weird behaviour. I don't know what software you use. What i did in blender is make a unique mesh with a skeleton which is animated. That way lods can get animated the same way. BUT i got this https://www.beamng.com/threads/when-rotating-size-change.27930/ Do you have numbers at the ends of the object? It's maybe a lod issue? It will be cool if you can upload the file and maybe the source (if it's blender) PS: i love your map