Solved Animated object not visible at a certain camera angle

Discussion in 'Mod Support' started by MysteryManGER, Feb 11, 2017.

  1. MysteryManGER

    MysteryManGER
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    Joined:
    May 25, 2016
    Messages:
    649
    Hey!

    Please have a look at the following video...it explains the problem. When the camera forces down or up (not to the center of the rotation) the animated object will get invisible. The shadow is still there - but the object disappear. What causes this problem? And how can I avoid this?

    Thanks in advance!

     
  2. thomatoes50

    thomatoes50
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    BeamNG Team

    Joined:
    Jan 31, 2013
    Messages:
    722
    It's a weird behaviour.
    I don't know what software you use.
    What i did in blender is make a unique mesh with a skeleton which is animated.
    That way lods can get animated the same way.

    BUT i got this https://www.beamng.com/threads/when-rotating-size-change.27930/

    Do you have numbers at the ends of the object? It's maybe a lod issue?

    It will be cool if you can upload the file and maybe the source (if it's blender)

    PS: i love your map
     
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  3. MysteryManGER

    MysteryManGER
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    May 25, 2016
    Messages:
    649
    THAT was it! I removed the number at the end and it works. Thank you very much!
     
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