Hi all, a quick question. Wreckfest Sneak Peak is kind of similar to BeamNG's grid track, except for one big detail - there is also animated stuff like spiders and rotating things. is it possible to make something like this in BeamNG? obviously it can't be a static mesh, and i'm not sure making it a "prop" is a good idea since we don't really need it to deform or even move. anything else i'm missing?
Quite possible, but as far as I know moving objects on the map would have to be spawnable entities like the car roller and crusher and so on.