http://blog.beamng.com/announcing-automation-beamng-drive-collaboration/ You can discuss about that here Automation-BeamNG Exporter FAQ: https://steamcommunity.com/app/293760/discussions/2/3559414588253724691/ And some more FAQ: Q: Will Automation mods work with this? A: Yes. If the mod although is using a custom material, that material could look weird in BeamNG.drive. It can always be fixed manually with a tiny bit of modding. Q: Can we mod the exported Automation vehicles? A: Yes. They will have the usual mod-ability of any of our vehicles. You can also use them as part of a more detailed mod for example. Don't forget to credit Automation Q: What is exported? A: The body-work (including all the fixtures, paint), the engine (with all your tuning), suspensions, steering, engine, sounds. Q: Do they have interiors? A: No. Automation cars do not have interiors. Q: The body have detachable parts? Will they crumple like BeamNG.drive vehicles? A: BeamNG.drive vehicles are meticulously hand-crafted. Exported Automation vehicles are going through an automated process. The body will be simpler than BeamNG.drive's vehicles, which will allow for some level of deformations. Certain parts will also be detachable (mirrors, spoilers, etc.) Q: Skin support? A: Exported vehicles does not have BeamNG.drive's skin support. One can always mod that in.