Released [0.21+] Antonov AN-12B (Fixed Lua Error!)

Discussion in 'Air' started by Dummiesman, Mar 25, 2018.

  1. MilanKD

    MilanKD
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  2. Cheekqo

    Cheekqo
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    Two staff picks.
    Wow
     
  3. forzapowa (NASCAR FAN)

    forzapowa (NASCAR FAN)
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    i tough that the ME262 was the best airplane mod and then that FANTASTIC mod came out!
     
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  4. Snowgolem609

    Snowgolem609
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    This does not even work! I Came from Insanegaz's channel and thought that this looked really cool. I downloaded the mod, and put the an12 folder in the beamng mods folder. when I went into the game, nothing happened. Can anyone help me? Thanks, I would greatly appreciate it!
     
  5. opkraut

    opkraut
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    Buy the game or update your game. It sounds like you don't have the latest version. If you do, clear your cache.
     
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  6. jjjjj

    jjjjj
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    I love this! Could you make the cargo straps something that can be removed in the parts menu?
     
  7. Dummiesman

    Dummiesman
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    For some reason the cargo falls through the floor when I do this :( It was like that before releasing.
     
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  8. jjjjj

    jjjjj
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    Ok, would it be possible for it to have a pilot and copilot aka crash test dummy or the stig
     
  9. the_machemer

    the_machemer
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    This is amazing man, thanks!
     
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  10. MisterKenneth

    MisterKenneth
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    This is a fantastic looking plane. I look forward to trying it out when I'm able to play BeamNG again.
     
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  11. Steven Khuu

    Steven Khuu
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    It would be better if the plane crashes and every single part explodes like the B-25 mitchell.
     
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  12. SwagMaster11

    SwagMaster11
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    this thing is awesome, but it is VERY hard to control. the Direct control mode doesnt work :/
     
  13. Car8john

    Car8john
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    Next should be AN220, what a beast of a plane xd
     
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  14. Dummiesman

    Dummiesman
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    Works fine here and for @Inertia

    EDIT: IRL you'll be targeting a 1500 ft/min ascent rate, which you need the "Gradual" mode for. This is why I have such things, it makes "sim flying" a lot easier, and a lot less rough than it would be if there were only the "Direct" mode.
     
    #54 Dummiesman, Mar 27, 2018
    Last edited: Mar 27, 2018
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  15. Hypercarz07

    Hypercarz07
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    This is probably my favorite airplane mod ever you out did yourself on this mod. Is there any way in a future update that you can make it able to use a controller?
     
  16. ViperCobra

    ViperCobra
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    Is it possible for a car to fit in the plane, semi-stable?
     
  17. Dummiesman

    Dummiesman
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    Easily. You can pack 3 hoppers in there if you want ;)
     
  18. ViperCobra

    ViperCobra
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    Awesome! I have some brilliant ideas, now.
    Also, welcome back. (Didn't notice you returned until just now)
     
  19. Sentinel_Hans

    Sentinel_Hans
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    It's an impressive model, with many controls and customization options, but it has the same problem as your other planes. They all handle like submarines, not aircraft. On a real aircraft, control surfaces such as ailerons and elevators return to the default position when you don't hold the stick.
     
  20. Dummiesman

    Dummiesman
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    This is how any Flight Simulator I've played handles these controls, it helps immensely when doing sim flying. Otherwise you're in for a bumpy ride.

    Nonetheless, you can change these with the "Aileron/Rudder/Elevator Control Mode" buttons
     
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