1. Stuck, Having problems with creating your mod? Let us help you: Mod Support

Released Antonov AN-12B

Discussion in 'Air' started by Dummiesman, Mar 25, 2018.

  1. Dummiesman

    Dummiesman
    Expand Collapse

    Joined:
    Sep 16, 2013
    Messages:
    4,148
    Dummiesman Presents
    ANTONOV AN-12B
    upload_2018-3-25_1-3-57.png
    upload_2018-3-25_2-29-12.png


    The Antonov An-12 (Russian: Антонов Ан-12; NATO reporting name: Cub) is a four-engined turboprop transport aircraft designed in the Soviet Union. (Source)

    Notable Features
    150 animated instrument related parts!
    Customizable instruments (altitude adjust, decision height, etc)
    Working decision height, overspeed, and stall alarms.
    Gear retract/extend/lock sounds, and cargo door sounds.
    Capable of flight with 20,000kg of loaded cargo.
    Loading ramp prop included, attaches with couplers.
    Two NR-23 cannons on the rear (optional part)

    How-To: Load Cargo
    There are 2 options for loading cargo into this aircraft.

    Option 1:
    You can select predefined loads in the partselector. These are tied down and not removable

    Option 2:
    1. Spawn the "Antonov AN-12 Ramp" vehicle
    2. Drag it near the rear of the plane, close enough for the couplers to attach
    3. Attach it to the aircraft with couplers (L key while using the An-12, not the ramp!!!!!!!!!) MUCH easier than dragging it and breaking things, or using the node attacher.
    4.Simply drive vehicles in!

    How-To: Configurable Settings
    The BeamNG rendition of the Antonov AN-12B includes an inbuilt way to configure certain aircraft options.

    The map case on the co-pilot's side of the cockpit has the ability to change into a settings screen when you press one of it's controls.

    The controls for this screen are as follows:
    F3 - F4 : Previous / Next Setting
    F5 - F6 : Decrease / Increase Setting

    This allows configuration of fans, altimeters, decision height, and the speed bug.

    upload_2018-3-25_1-7-16.png

    How-To: Controls
    The default controls are as follows
    Code:
    UP          Elevator Down
    DOWN        Elevator up
    LEFT        Aileron Left
    RIGHT       Aileron Right
    Z/X         Rudder + Steering Left/Right
    Y/H         Extend/Retract flaps
    +/-         Increase/Decrease Throttle (These are beside your number keys)
    
    T           Cargo door open/close
    G           Landing Gear retract/extend
    B           Wheel brakes (hold)
    P           Parking brake (toggle)
    
    M           Engine #1 Starter
    COMMA (,)   Engine #2 Starter
    PERIOD (.)  Engine #3 Starter
    SLASH (/)   Engine #4 Starter
    
    END         Toggle elevator mode (gradual / direct)
    PAGEDOWN    Toggle aileron mode (gradual / direct)
    PAGEUP      Toggle rudder mode (gradual / direct)
    
    MOUSE       Aim Weapon
    SPACE       Fire Weapon
    Q           Toggle Crosshair
    
    F3/F4       Previous/next configuration setting
    F5/F6       Decrease/increase current configuration setting value
    
    You may also configure a yoke and pedals, as well as a throttle quadrant. This is configured in the Options->Controls menu.

    Aileron/Elevator/Rudder Modes: What are they?
    In flight simulators such as Flight Simulator X, or FlightGear, control surfaces on the plane are NOT automatically centered while using keyboard controls.

    This is the default behaviour in the Antonov AN-12 for BeamNG. If you would like to change this, use the elevator/aileron/rudder mode controls (END/PAGEDOWN/PAGEUP) to change these to "Direct" mode.


    Skins

    BeamNG - A blue striped model with a BeamNG logo on it
    RoR Cargo Lines - Orange stripe w/ RoR Cargo Lines logo

    Credits
    @Dummiesman - Jbeam, many model fixes / improvements, ramp model, skins, most of the lua scripting
    @helijah - Original model
    @VeyronEB - Normal mapping, texture work
    @Stoat Muldoon - Gun model, Gun jbeam help, jbeam consulting
    @Diamondback - Gun lua
    @ryakra - Ramp textures, gun textures, fuselage specular mapping
    @Goosah - Tire tuning
    @direct_UA and @Atomix - Translation assistance
    @Fireboyd78 - minor instrument texture improvement
    @Joelvb - Testing, feedback
    @PrimeTheBomber - Testing, feedback

    Sounds are from various YouTube videos, as well as GPL licensed sounds from FlightGear repo

    Special thanks to @tdev for purchasing the manual for me, it was a huge help!

    Installation
    As with other BeamNG.drive mods, download an12.zip and place it in your My Documents\BeamNG.drive\Mods folder

    Donate

    Mods such as this one involve tremendous effort, and take a long time to create. With that being said, it'd be nice to earn something back from all this work.
    I'll be very appreciative of any donations given!

    PayPal Donate Link
     

    Attached Files:

    #1 Dummiesman, Mar 25, 2018
    Last edited: May 8, 2018
    • Like Like x 80
    • Agree Agree x 3
    • Informative Informative x 3
    • Staff Pick Staff Pick x 2
  2. IAchievedBacon

    IAchievedBacon
    Expand Collapse

    Joined:
    Jul 3, 2017
    Messages:
    1,472
    Ooh... Fancy cargo plane! Must try!
     
    • Agree Agree x 1
  3. BlueGinge123

    BlueGinge123
    Expand Collapse

    Joined:
    Oct 14, 2016
    Messages:
    1,191
    Wow! Great work!
     
    • Like Like x 1
  4. alex_333

    alex_333
    Expand Collapse

    Joined:
    Nov 26, 2016
    Messages:
    1,895
    Beautiful, cant wait to try it out!
     
    • Like Like x 1
  5. Corsair015

    Corsair015
    Expand Collapse

    Joined:
    Nov 24, 2017
    Messages:
    21
    This is amazing!!!!!
     
    • Like Like x 2
  6. Wreck

    Wreck
    Expand Collapse

    Joined:
    Jan 3, 2017
    Messages:
    46
    great mod, amazing work!
     
    • Like Like x 1
  7. EcoNadder77

    EcoNadder77
    Expand Collapse

    Joined:
    May 29, 2017
    Messages:
    1,088
    Wow, thank you so much for sharing this amazing creation with us!
     
    • Agree Agree x 2
  8. Littleturdlet

    Littleturdlet
    Expand Collapse

    Joined:
    Feb 12, 2017
    Messages:
    179
    I love the fans, great job!
     
  9. EcoNadder77

    EcoNadder77
    Expand Collapse

    Joined:
    May 29, 2017
    Messages:
    1,088
    I've flew this aircraft in X-Plane 10, and this looks and feels extremely similar. Very nicely done!
     
    • Like Like x 2
    • Agree Agree x 1
  10. carsmin

    carsmin
    Expand Collapse

    Joined:
    Jan 7, 2018
    Messages:
    1,235
    amazing!
     
  11. Inertia

    Inertia
    Expand Collapse
    Banned

    Joined:
    Dec 29, 2015
    Messages:
    1,495
    C130 wehn?
     
    • Like Like x 2
  12. carsmin

    carsmin
    Expand Collapse

    Joined:
    Jan 7, 2018
    Messages:
    1,235
    viper when?
    lol
     
    • Agree Agree x 3
    • Like Like x 1
  13. Duster02

    Duster02
    Expand Collapse

    Joined:
    Jun 15, 2016
    Messages:
    922
    Perfect addition! Can we expect some jet fighter (MiG 29 for example)?
     
    • Agree Agree x 1
  14. DankMemeBunny

    DankMemeBunny
    Expand Collapse

    Joined:
    Jun 24, 2016
    Messages:
    1,154
     
    • Agree Agree x 2
    • Informative Informative x 1
  15. MilanKD

    MilanKD
    Expand Collapse

    Joined:
    Jul 23, 2016
    Messages:
    783
    Step one: Take off headlights off vehicle
    Step two: Attach one headlight/ rear light on each propellor
    step three: turn plane engines on and enjoy how your plane falls apart and your propellors fly away

    "How did you come up with this?"
    I have no idea.
     
    • Informative Informative x 3
    • Like Like x 1
  16. ameyro1

    ameyro1
    Expand Collapse

    Joined:
    Apr 13, 2017
    Messages:
    40
    Great mod, well done, also nice to see you on the forums again!
     
  17. Insanegaz

    Insanegaz
    Expand Collapse

    Joined:
    Aug 3, 2013
    Messages:
    423
    This awesome, good to see more aircraft in the game.
     
    • Agree Agree x 6
    • Like Like x 1
  18. titantls

    titantls
    Expand Collapse

    Joined:
    Feb 8, 2014
    Messages:
    472
    Woah, thats awesome. As usual, awesome job. Beautiful aircraft.
     
    • Agree Agree x 2
  19. Tsutarja495

    Tsutarja495
    Expand Collapse

    Joined:
    Mar 16, 2014
    Messages:
    658
    Whoa. Reminds me of the one in RoR. Congratulations on finally finishing this!
     
    • Agree Agree x 3
  20. apple96

    apple96
    Expand Collapse

    Joined:
    Mar 25, 2018
    Messages:
    1
    Nice plane, dude!
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice