He has many other aircraft unfinished projects, I think he is currently working on the An-10 (The passenger type of the An-12) and an autopilot system for both planes.
The recent update broke the ramp, so it now deflates car tires. I haven't found any bugs with the plane itself, but it would be nice to have an update for the ramp, if possible.
Hm, doing some more investigation, the problem seems to be with the ramp's construction. It has collisions triangles that are degenerate in it, so it affects the collision subsystem. More specifically these quads have the same node defined twice: ["r1l", "r0l", "r1lt", "r1lt"], <--- r1lt defined twice ["r0r", "r1r", "r1rt", "r1rt"], <--- r1rt defined twice The result is the weird behavior of the collision subsystem. If the ramp is fixed, then it'll work correctly
I thought zero area triangles were discarded a few updates ago? Anyways I've been doing this for a while now as it's annoying to sync two different sections for collisions (triangles, and quads), and their properties. You'll also find multiple of these on the Antonov itself.
Niiiccceee stick (although now the VKB Gladiator Pro is out...) But ay, You can map it to the controls in the vehicle controls menu in-game.
finnaly a plane this big like a boeing ive waited so long first one was canceled what plane is next im so happy
The mod works fine on the current version. Is your game up to date? Why you cannot use it? Did you read the instructions? If you do not put more information, people won't be able to help you.