I've been messing around with spawning vehicles and props using console commands. I was wondering if there was any way to spawn in vehicles without switching to them as soon as they spawn in. I understand there are a few ways to spawn in traffic, but I'd like to be able to specify the location of the spawned vehicles or props and do so while I still have control over my original vehicle. I found this example code here, it does what I want, but switches to the props as soon as they're spawned in. Wondering if I can do this exact thing without switching to the newly spawned entities. Code: local items = 10 local offset = vec3(-150, -200, 105) for i = 0, items - 1 do local angle = i / items * 2 * math.pi local x = math.cos(angle) * 10 local y = math.sin(angle) * 10 local z = 0 local vehPos = vec3(x, y, z) + offset local vehRot = quatFromAxisAngle(vec3(0,0,1), -angle) core_vehicles.spawnNewVehicle("cardboard_box", {config = 'vehicles/cardboard_box/large.pc', pos = vehPos, rot = vehRot}) end