Solved Art folder

Discussion in 'Mod Support' started by JonasTMT, Jun 12, 2017.

  1. JonasTMT

    JonasTMT
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    I came around a weird 'bugg'. When I only have my map mod in my mod folder, I have missing textures (of custom buildings, the normal buildings work fine). When I put THE SAME ART FOLDER, that is in my mods folder, in my levels folder in the map with the same level name (user/documents/BeamNG/levels/Sloped_City (name of map)) the textures apear again.
    Anyone knows how to fix it?
     
  2. EruptionTyphlosion

    EruptionTyphlosion
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    Are you sure you wrote the paths correctly (Mod folder instead of map folder)?
     
  3. JonasTMT

    JonasTMT
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    Yes
    --- Post updated ---
    Update: it worked without the level folder by a friend
     
  4. thomatoes50

    thomatoes50
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    BeamNG Team

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    I don't know if you copied the material.cs which comes with it but you may need to change path if they are relative (begin with a ./ )
    if it's not relative (begin with art, level or vehicle) you may check that you don't overlap files
     
  5. JonasTMT

    JonasTMT
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    I copied the exact same art folder that is in the mod folder. It worked by a friend of my :)
     
  6. thomatoes50

    thomatoes50
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    BeamNG Team

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    check if cache have the same file.
    overlaps issues happen really frequently to me
     
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