Atmospheric/Photorealistic Screenshots

Discussion in 'Videos, Screenshots and other Artwork' started by tfrace, Oct 2, 2019.

  1. tfrace

    tfrace
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    Playing around with reshade settings while listening to Rom Di Prisco and Saki Kaskas (R.I.P.) to revel in memories.

    Feel free to post your own atmospheric/photorealistic screenshots or settings here.
    Thanks beamng + reshade devs + modders for your hard work!

    Edit: note, that these reshade settings are just dumped. In-game I just scroll through and start tweaking, and the presets are not really map-portable, but I hope it is helpful though.
     

    Attached Files:

    #1 tfrace, Oct 2, 2019
    Last edited: Oct 2, 2019
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  2. tfrace

    tfrace
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    few more screenshots, have fun!
     

    Attached Files:

    • BeamNGdrivex642019-10-0615-03-21.png
    • BeamNGdrivex642019-10-0613-01-38.png
    • BeamNGdrivex642019-10-0614-48-09.png
    • BeamNGdrivex642019-10-0613-39-31.png
    • BeamNGdrivex642019-10-0615-28-35.png
    • BeamNGdrivex642019-10-0614-42-30.png
    • BeamNGdrivex642019-10-0616-31-21.png
    • Like Like x 4
  3. Cory5503

    Cory5503
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    Incredible shots man! It's a totally different take on the game but it looks awesome. By the way, what map is the picture with the tunnel from?
     
  4. tfrace

    tfrace
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    This is on the map Altitude from DoullPepper, from 2016. Got issues with the transparency of the foliage (you can see through the leaves directly into the sky), but still a cool map.
     
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  5. Cory5503

    Cory5503
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    Cool, thanks!
     
  6. tfrace

    tfrace
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    another update :)
     

    Attached Files:

    • BeamNGdrivex642019-10-1318-15-51.png
    • BeamNGdrivex642019-10-1317-59-17.png
    • BeamNGdrivex642019-10-1317-44-32.png
    • BeamNGdrivex642019-10-1317-26-53.png
    • BeamNGdrivex642019-10-1317-05-07.png
    • BeamNGdrivex642019-10-1116-43-10.png
    • BeamNGdrivex642019-10-1116-46-07.png
    • BeamNGdrivex642019-10-1117-12-08.png
    • BeamNGdrivex642019-10-1117-26-55.png
    • BeamNGdrivex642019-10-1117-39-07.png
    • BeamNGdrivex642019-10-1118-51-29.png
    • BeamNGdrivex642019-10-1316-31-29.png
    • Like Like x 3
  7. SaucyC00de

    SaucyC00de
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    Aug 20, 2018
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    Question: How the hell did you get reshade to work on BeamNG.drive? For me, it just lags the main menu a whole lot and I can't even get into the game... I have like over 3000 FPS in the main menu but the shaders still lag everything.
    --- Post updated ---
    How the hell did you get reshade to work on BeamNG? For me, the shaders just lag the main menu to the point I can't even get into the game even though I get over 3000 FPS in the menu and have a GTX 1660 Ti...
     
  8. tfrace

    tfrace
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    First of all, you might want to enable V-Sync to lock framerate at 60 FPS, not sure if it helps reducing stuttering, but at least it saves GPU resources and power. Then, you can try to reduce resolution. I reduced to 1600x900 to get smooth responsiveness. My GPU is a RTX 2070, but a GTX 1660Ti still has 73% of that performance and should be capable of ReShade at lower res with non-heavy shader mixes.
    As a test: you can disable ReShade effects ingame with a key command (can be defined in ReShade settings menu or file). Then you can load a simple map and try to enable ReShade again. Take care that you have only a simple shader setting loaded. If you still experience heavy lags, we need check system specs (PM me then).
    Edit: V-Sync and framerate also could be configured with nvidia profile inspector, then you probably have to disable V-Sync in BeamNG. Cannot check at the moment, if it works.
     
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