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Autobello Wheel Instability / Bug?

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by LeWu_DISEwnta, May 15, 2021.

  1. LeWu_DISEwnta

    LeWu_DISEwnta
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    Joined:
    May 15, 2021
    Messages:
    3
    Heyo,
    i wanted to max out the speed of one of these Hamster wheels for... Reasons (no, they dont exist) and thought
    "Mmh, if i do something silly, i gotta use a silly car", so i modded a Autobello.. Thingy so it can drive about 600 km/h.
    Well, first i tested how fast i can theoretically get, but EVERY TIME i got over about 460, the tires exploded and became some kind of.. Wall?
    Oh, i also added a short video, showing my problem ;)
    Greetings and thanks in advance,
    LeWu
     
  2. a plane guy

    a plane guy
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    Joined:
    Mar 14, 2021
    Messages:
    4,344
    That’s normal for wheels it’s something to do with the structure
     
  3. default0.0player

    default0.0player
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    Joined:
    Nov 30, 2018
    Messages:
    2,056
    Centrifugal forces
     
    • Agree Agree x 2
  4. LeWu_DISEwnta

    LeWu_DISEwnta
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    Joined:
    May 15, 2021
    Messages:
    3
    Yea.. Is there a way to bypass them or something to do against it? Maybe different tires?
     
  5. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

    Joined:
    Jul 10, 2020
    Messages:
    10,410
    Not a bug, a similar thing (but less glitchy looking) would happen in real life.
    You can use any mod that lets you swap wheel hubs, put 5-lug hubs on your wheels, and use the Deo Volente wheels from the Gavril Vertex mod. They are somehow immune to these forces.
     
  6. LeWu_DISEwnta

    LeWu_DISEwnta
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    Joined:
    May 15, 2021
    Messages:
    3
    Okay, thanks
     
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