Automation Idea for BeamNG

Discussion in 'Ideas and Suggestions' started by Vladimir AB, Jul 12, 2018.

  1. Vladimir AB

    Vladimir AB
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    Joined:
    May 17, 2015
    Messages:
    36
    Hello,
    I thought about the new update after seeing all these upcoming videos on YouTube. I know the collaboration and also the export process are both in kinda a early stage. But you have a lot to exploit from this and I was thinking that if they want to add interiors to their car models and even without this, you could create body structures for vehicles that they have in Automation in order for the vehicle that is exported in BeamNG to be deformed as a real car.
    Also, Automation could create models of cars from BeamNG in their game, so we can customize cars like the ETKs, Grand Marshall etc.
     
    • Agree Agree x 1
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