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Bank robbery scenario not causing player to fail when the robber gets to his hideout.

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by ned228, Sep 17, 2016.

  1. ned228

    ned228
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    Joined:
    Jul 18, 2014
    Messages:
    269
    Hi I have found a bug with the bank robbery scenario. When the robber gets two his hideout he just stops and turns around. The count down timer then starts ,because he is below the minimum speed, and you complete the scenario successfully even though the robber reached his hideout. The scenario will fail you for wreaking you car.
    I have checked the .lua for the scenario and it defenatly has a section for the player failing the scenario when the robber reaches his hideout.
    I have also checked the waypoints used for possible destinations. Every time the ai has reached one of the destination waypoints when it turns around.
    If you could fix this issue that would be great.
     
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