Hi, I'm currently working on some interior skins for the Barstow. I've come across a hurdle however. The skin I created overwrites the default skin for some reason. They are both selectable however and both show the skin I created. Any help would be much appreciated.
In your materials.cs I beleive that the following line needs to be changed Code: singleton Material(barstow_interior) { mapTo = "barstow_interior_sport"; to Code: singleton Material(barstow_interior_sport) { mapTo = "barstow_interior_sport"; Please tell me if that works