On Hold Battered Biplane mod

Discussion in 'Content Creation' started by bigcrazycarboy, Jul 3, 2015.

  1. bigcrazycarboy

    bigcrazycarboy
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    Joined:
    May 11, 2015
    Messages:
    78
    The only reason it is on hold is because of lack of JBEAMer to finish it. Just wanted to get that out there first.

    Looking for a JBEAMer for the easy parts of this planned mod. I already JBEAMed most the parts of it (ailerons, elevators, rudder, propeller, and fuselage) but I am looking for somebody who will do the wheels, and (optionally) rudder. Other than that, I think I have things figured out. PM me if you want to take it on. Here's a picture of the mesh:
    l64390-biplane-70181.jpg
    (mesh taken from here)

    All that's left requires just a little bit of basic JBEAMing skills.

    Please Help me! your name will be put in the description under credits when it has a spot in the Air section of the forum.
     
    #1 bigcrazycarboy, Jul 3, 2015
    Last edited: Jul 6, 2015
  2. Occam's Razer

    Occam's Razer
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    Joined:
    Aug 7, 2013
    Messages:
    1,241
    I'm no expert JBeamer, but the propellor will use a rotator. Just set the prop up to spin around a central hinge, then add this, minus the comments:

    Code:
    "rotators":
    [
         ["name","[group]:","node1:","node2:","nodeS","nodeArm:","wheelDir"],
         {"radius":1.0},
            
         {"brakeTorque":0.4},
         {"parkingTorque":0},
            
         {"propulsed":1},
         {"axleBeams":["Axel1","Axel2"]},                                                                             //Defines the two nodes/one beam that the rotator will use as the axle
         ["RotatorName", ["rotatorgroup"], "Axel2", "Axel1", 9999, "Axel2", -1 {"torqueArm":"Axel2"}],               //Provides basically all of the positional information to the rotator
         {"axleBeams":[]},
    ],
     
  3. bigcrazycarboy

    bigcrazycarboy
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    Joined:
    May 11, 2015
    Messages:
    78
    wow thanks. I never would have thought that there would be a specific type of beam/node that is actually made for this. Thanks! Your name's going in the description! (lol)
     
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