As I continue to test all aspects of the game, here is some initial VRAM usage numbers The first chart is VRAM usage at 4K using the settings I've always used in my other rests and videos (basically ultra) As you can see, in all stock maps you don't get close to 16GB, but on a custom map like Los Injurus it gets close to 16GB. Probably a good idea if you are looking to purchase GPU is to go with a 16GB one to future proof yourself. The other thing to note is VRAM usage is a bit higher in Vulkan vs Direct 3D 8K was pretty interesting, I didn't think I would even be able to run the game but at 8K ultra it was actually playable in every map in my testing suite, the VRAM usage was huge though! Over 20GB in every map, Los injurus being 25GB. I also managed to max out the 32GB of VRAM in my 5090 in Los Injurus spawning a whole bunch of stuff. Video of Los Injurus at 8K