BeamNG Attention to detail video + ideas and suggestions for more

Discussion in 'Videos, Screenshots and other Artwork' started by Car Devastator, Jan 2, 2020.

  1. Car Devastator

    Car Devastator
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    Do you have any ideas what things in the game are the most detailed? (I want to make part 2)
     
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  2. Davazz

    Davazz
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    Nice. Although 'full engine simulation' isn't entirely true, at least not when speaking about physics.

    More ideas:
    - Tire deformation (maybe in slowmotion)
    - Dynamic exhaust gasses (when an exhaust pipe breaks, smoke will leave the pipe at the broken section, T-series works good for showing this)
    - Turbo and supercharger sounds
    - Transmission whine
    - Maybe an in-depth look at suspension components
    - Movement of engine block when revving
    - Engine failure when shifting down multiple times in a manual car at high speed
    - Air suspension of the Wentward
     
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  3. Car Devastator

    Car Devastator
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    oh man, thank you for detailed response! So many ideas, thank you very much!
     
  4. combatwombat96

    combatwombat96
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    uuuuuhh all that is already in the game, apart from the dynamic exhaust gasses
     
  5. Davazz

    Davazz
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    Do you know what this topic is about? By the way, the dynamic exhaust gasses I mentioned are definitely in the game.
     
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  6. combatwombat96

    combatwombat96
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    nope sorry just looked at the main post again and now I know, I thought it was about stuff that need more detail, yeah I guess always look and read again before posting. Sorry
     
  7. Davazz

    Davazz
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    it's aight
     
  8. Car Devastator

    Car Devastator
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