I and much others want a better Damage Model for BeamNG.Drive where More Particels and Cooling Fluit and on the Damage Model is "The Radiator Is Leaking" - But there is no Leak....Maybe More Details? Like this Particals: Real BeamNG.Drive BeamNG.Drive VS Reality: BeamNG.Drive: Reality: click on the picture click on the picture Particle And Detail List --> Missing? Fluids Leaking and running out Single Glass breaking points Single Particles Falling Off (See on Reality Picture) Smoke (Tire Blowed) More Sounds I know it will Take Defintly More Power..But it is Possible to give it a Blow to Work and Test it how it would be Looking in BeamNG? Picture how it would look like: Ok It Looks so Bad but it is a Way to See how it would Look xD: <-- Click On the Picture!
That's not so easy to make. It would literally require every single individual piece of plastic and particle to be part of the Jbeam and that it could break off from the rest of the car.
ye thats right --- Post updated --- but that fluids is running out and leaking should be a cool feature i think
You probably could just randomly throw off spark-like plastic node particles when a crash occurs. As for fluid? Probably isn’t going to happen, since fluid dynamics are not a thing in the game right now. Glass also doesnt fly everywhere IRL, so don’t expect that to happen in-game.
I think for it to look good we need mesh particles that can collide with stuff, which I think wreckfest has. Right now afaik t3d only supports 2d sprites.
I wonder if it would be possible to make windshield from two meshes and jbeams, so you could get only half windshield broken. Because one can make several windows to be breakable, then why not several windshields, but would it actually work or would there be annoying seam at middle? Bus roofs can have part of mesh dissappear, when broken, would it be much to have broken state to be broken glass texture? It might not work out without additional changes to game, but mechanics are there I guess. If I'm not mistaken earlier discussions about leaking fluids have been answered being unlikely to happen.
It would look very weird, and boxy if you were to make something where the whole windshield doesn't break. To the rest of the things, if you were to actually do that you would suddenly have 90 percent of players complaining about lag etc. It's just not worth it all. Also, I cannot help but to think about how ironic it is to ask for better crash physics for BeamNG.drive.
I know but if you going to thinka bout it, you will see that could look cool...but it get some serious power then..u'll need a Good PC! but the idea is cool