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BeamNG Doesn't Load Input Map

Discussion in 'Troubleshooting: Bugs, Questions and Support' started by sirendude2012, Nov 27, 2014.

  1. sirendude2012

    sirendude2012
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    Joined:
    Aug 5, 2012
    Messages:
    4
    I went here and followed the tutorial to make an input map for my third-party 360 controller that still refuses to work a year after the other thread was made: http://wiki.beamng.com/Playing#Configuring_your_own_controller

    I've attached the input map I made following this wiki tutorial. The game claims the file does not exist within the inputmaps folder, but it does. It's pissing me off. I've named it the exact name that the game is looking for, but the game still can't find it. If somebody find shit wrong with the attached input map, fix it, because I'm too incompetent to point out and fix any mistakes. I know I've made two threads over this, but the other thread didn't fix nor aid the problem at all, and the other thread is a year-odd old.
     

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